
With so many blatantly obvious flaws, there doesn't seem like much of a way to save Homefront: The Revolution in order for it to makes its target release date.

Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.
As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.
Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.
Wow, these downplaying articles are rife this week in the lead up to E3.
Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-
"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."
Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.
There is even one now on how Gamepass for PC is "broken".
Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.
Funny times, roll on E3 for me, can't wait.
In short :-
All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.
This is a known issue, even when running the same games through the BC program.

A secret Timesplitters 2 port was hidden in Homefront: The Revolution and a team of people have finally worked out how to unlock it.
Still have my PS2 copy, and a multi-tap with my PS2 for 4 player split-screen.
"Unfortunately, there's no info on how these codes might work on the PC version of the game, although it wouldn't be surprising for someone to figure it out in the near future." I wonder if the same codes would work if you plugged a controller to the PC.

We've known for years that Homefront: The Revolution hides an arcade cabinet where you can play a couple of levels from TimeSplitters 2. Now, evidence has come to light that the entirety of TimeSplitters 2's campaign was designed to be fully playable in native 4K.
It definitely blows. Deleted it after 20 minutes in dismal world.
I tried 5 or 6 times and it wouldn't even put me in a match :\
I've heard nothing but bad things about it
The original was a mess in 2011 on Xbox 360 literally. I thought, "it can only get better from that". Now I see the beta and I get its a beta but "on an old build" still? The graphics looked like something I played on Xbox 360 in 2008, which is funny, thats the year I got Frontlines: Fuel of War, which reminded me of this, graphics and all. The beta is only going to hurt there sales at launch. If the game looks alot better at release than what they are showing now I might give it a glance. But probably will be a You Tube video watch and then forgotten. I only say this because 2011 was a wreck and by them putting that beta up, didn't help there cause at all. 2017 release? No? They should.
I love when guys say "graphics don't matter". I guess they changed there mind after playing this.
Actually guys, once you get the hang of it, it's kinda fun. Yeah the lag is terrible, and the frame rate is wonky, but honestly it has some unique mechanics to it.
You can transform your guns into other guns, like taking a stock AR and making it into an LMG on the fly. You can also collect in-game supplies to make homebrew bombs and such, and level up skills to improve your stats, bomb-making skills, and add a second primary.
Another thing I liked about the game was that it's PVE, not PVP. I'm more of a Firefight kind of guy, so I don't mind shooting bots.
That being said, the game does have its flaws. It's in dire need of netcode optimization.