EG:
With the biggest levels yet seen in a Hitman game, developer IO interactive gives the series a full reboot on PlayStation 4 and Xbox One - pushing for huge dynamically lit stages, teeming with hundreds of AI characters. The size of each level is taken up a gear over 2012's Hitman Absolution, and the studio claims over 300 characters are now fully simulated, as compared to the previous 40-50 limit. However, based on the PS4 beta, crowds of this size appear to take a toll on finite console resources - and this early taster puts a question mark over the state of the final game's performance.

Stealth action games from the Hitman series are no longer available for purchase on Russian Steam. When going to the game pages, the message “This product is not available in your region” appears. The changes were noticed to us by one of our users along with a screenshot.

The month of October is going to be filled with excitement as the Hitman franchise is commemorating its 25 years of being in the business.
It’s the 25th anniversary this year?
I’d have assumed it would have gotten something like a remastered trilogy of the original games or a remake of the first game. Something for a 25th celebration.
Super lacklustre

Cultured Vultures: With the World of Assassination Trilogy wrapped up, here's our thoughts on the best and the worst in the series.
they need to lock that framerate to 30FPS. All those jumping frames. yuck...
They might have to drop some of those crowds...
Looks good to me so far. I want to play the beta so bad too.