Fallout 4's 1.3 consoles update dramatically increases object fading distances.
Fallout 4's 1.3 consoles update dramatically increases object fading distances. Have a look... pic.twitter.com/9I728wSpm2
— BethesdaGameStudios (@BethesdaStudios) Φεβρουάριος 9, 2016
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
I don't get it, but thanks anyway.
Nice! Original draw distance was a bit disappointing. Less draw distance means less stimuli to go out exploring. In a game where you can fast-travel to a settlement wich is only 200 ft away, these stimuli are important!
I wonder if this means my settlement t won't have walls missing from a distance as often? Or if it's still a numbers game for it as just made it large.
Result! ...I notice the bush in the far distance centre/left doesn't pop in/fade in any more. Perhaps they could do like The Division and allow for certain processor heavy visual effects to be dialled down for better fps performance.
Sure the option would be a benefit to many of us.