
WCCFtech has spoken with some developers about PlayStation VR, and they were very excited about it especially because of PS4's install base.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
There will be over 40 million PS4 units sold before the PSVR release so that is a huge potential market for VR developers.
It's certainly handy that the PS4 has a large base, but will the PSVR have such a big base? Remains to be seen. I think VR will finally have it's day now, it's finally come time and tech has reached that level - price is going to be a huge point though, but it always is with new tech.
Curious on the price of their VR offering
The large PS4 install base really helps