
From GameDaily:
Analyst Michael Pachter believes EA will work out a friendly deal at a slight premium to their original offer for Take-Two. He doesn't think Take-Two has much leverage though.
With EA now allowing its own tender offer for Take-Two to expire, Wedbush Morgan analyst Michael Pachter commented that it's "somewhat surprising to us that EA agreed to change its offer from hostile to friendly. It appears that the company recognizes the benefits of a friendly deal (continuity of key employees, greater access to documents and records), and concluded that it was prudent to make the attempt. In spite of its prior acrimonious comments about EA's offer being 'inadequate' and 'opportunistic,' Take-Two management apparently recognized that the olive branch offered by EA gave it a last (and only) opportunity to affect the outcome."
Pachter believes that Take-Two's negotiating leverage has "deteriorated" with each passing press release; he added that Take-Two's latest statement that EA's offer is "inadequate" is "unnecessary and hostile" and he was surprised to see that word repeated today from Take-Two management.
So will EA eventually acquire Take-Two? Pachter thinks so. Here's how he believes it shakes out...

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I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Pachter: 360 outsold PS3 in July.