130°

Survey: Oculus Rift getting the most support from VR game developers

GDC's 2016 State of the Industry Report surveyed 2,000 professional developers who attended the popular annual trade show during the past three years, asking about their current work and interest in various virtual reality and augmented reality technologies (among other things). The Oculus Rift was by far the most popular VR headset among the surveyed developers, with 19 percent of respondents saying they were currently working on a game for the device. A number of Rift competitors were well behind in a statistical dead heat for second place among active VR developers: Samsung's GearVR at 8 percent of respondents, Google Cardboard at 7 percent, and HTC Vive and PlayStation VR at 6 percent each.

Read Full Story >>
arstechnica.com
Neonridr3643d ago

Makes me feel better that Rift currently has the most interest seeing as I preordered one.

donthate3643d ago

Frankly this is expected. However, I was just surprised how much discrepancy there is.

Oculus has 3 times the amount of content as PS VR and HTC Vive. I expected HTC Vive to be much closer to Oculus support.

Even more surprising is GearVR is in second place, and more than everyone, but Oculus.

Also, seriously? Google cardboard is third?

Volkama3643d ago

Oculus as a platform isn't exclusive to the Oculus Rift headset though. Anyone with a HTC Vive will be able to buy and play those Oculus games. A lot of them will work with GearVR and such too.

donthate3643d ago

Volkama:

From what I gather this is support for specifically Rift headset device, and not the platform.

joeorc3642d ago (Edited 3642d ago )

The reason is Samsung gearVR is also a Oculus support device.

And yes on google cardboard being third is quite logical due to that not just being cardboard only headsets, that includes cardboard certified headsets like Mattel View master VR headset, and the large number of plastic bonded made VR headsets that are google cardboard certified or are able to support google cardboard apps & Games ran through Android powered smart phones and phablets.

As for this yes & no

"From what I gather this is support for specifically Rift headset device, and not the platform"

Its about the platform, also because like volkama stated the Oculus store is open to headsets that support the oculus store platform, iE:gearVR & HTC Vive are examples.

Of support being when a vr game goes up on oculus store front they are not exclusive to just the rift. Lucky has been very upfront about that.

And about which has the most support for headsets in vr its like Apple and Android

Oculus vs Google cardboard. Both are open storefronts for supported devices. But there are quite a bit more Cardboard VR certified supported devices over Oculus Rift, but on the same token both VR platforms target mobile Is: Samsung gear VR for Oculus side for mobile while google cardboard only as of right now supports only Mobile VR right now.

Neonridr3642d ago

@Volkama - most mainstream games yes. But Oculus has their own storefront where they will be selling some exclusive content. I am sure there will be workarounds, but not necessarily easy for a regular user.

donthate3642d ago

joeorc:

"Of support being when a vr game goes up on oculus store front they are not exclusive to just the rift. Lucky has been very upfront about that."

I would agree with you, but the story itself says headset. It doesn't say Oculus, Oculus Platform or Oculus store. It specifically says Oculus "headset".

I also want to point out that, not all content coming to Oculus Store is multiplatform either.

Regarding Google cardboard, I know there is a lot of "cardboard" designs, but didn't think it was anything, but more of a developers toy. In some ways it is disconcerting that something so unserious has such a market-share suggesting, the market is considerably smaller than we think it is.

+ Show (2) more repliesLast reply 3642d ago
NerveGearneeded3641d ago

"Overall, the survey shows increasing numbers of game developers think consumer-grade virtual reality is more than a quickly passing fad this time around."

if this is correct that's not a good sign.

jairusmonillas3638d ago

And you know a better experience than VR? No, you don't have any. lol.

90°

True Alien Isolation VR is finally here with immersive motion controls and much more

Alien Isolation Grand Mother VR is an all new virtual reality experience for Creative Assembly’s best ever horror game.

Read Full Story >>
videogamer.com
DivineHand125233d ago

I played through most of the PS4 version of the game but stopped because another game came out. I bought it last year for PC with the intention of using the VR mod but haven't gotten around to setting it up. I am glad I waited.

Neonridr232d ago

Great game, even better in VR. A little drawn out by the end, but I hope we see CA do something a little different with the sequel.

OtterX232d ago (Edited 232d ago )

Sweet. I also rebought this game on Steam for the purpose of VR. I'll have to give it another shot w full immersive controls. I had only tried it out briefly before.

It's funny this was never officially released at retail as a VR game, bc it feels so perfect for it!

50°

Zombie Army VR: Everything You Need to Know

Zombie Army VR is creeping onto VR headsets later this month, and here's everything you need to know about Rebellion's latest.

Read Full Story >>
xrsource.net
229d ago
80°

People Can Fly Drops VR Publishing Amid Industry-Wide VR Slowdown

The Polish studio behind Bulletstorm and Outriders confirms plans to phase out its VR publishing activities.

Read Full Story >>
powerupgaming.co.uk
Babadook7308d ago

Yeah. Not the best dev by a long shot, but I've heard Bulletstorm improved a lot after the initial launch and all the complaints.

Abnor_Mal308d ago

I bought Bulletstorm VR but couldn’t get into it at the time, the controls were a bit off, but at the time I was finishing up Arizona Sunshine1/2. Most likely the reason the controls felt off, plan to go back to it soon.

jjb1981308d ago

I really wanted to love Outriders. I was hooked on it at first but it was so janky the further I got into it. I had to force myself to finish the game. I liked it just enough to buy the expansion but I burned through that jankfest also. It sorta gave me Division 2 vibes a little bit and that's what helped me through it. I don't think I would trust any of their VR stuff anyway.