
Metal Gear Solid has long been a series that's prided itself on breaking the fourth wall, but what happens when the game steps through that wall and becomes a part of your life? Here are a few things only Meral Gear Solid fans will understand.

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.
I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.
I’m actually shocked that it doesn’t get calls out for this more.

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."
This made me laugh.
The sound and the ! go hand-in-hand
I got them all :D
I got then all except the ketchup, my memory may be off but what game was that one from, snake eater?
That's fucking awesome! LOL