
SOMA developer Ian Thomas talks about his history within the games industry from Little Big Planet to LEGO Star Wars |||, while also revealing his favourite game and his work to help improve the Welsh Games industry.
The studio's recent ARG ended with a teaser for the studio's upcoming project, set in a resort called Hotel Samsara.

Fans of Frictional Games’ SOMA have come close to solving the game's recently introduced ARG that is related to the developer's next title.

WTMG's Leo Faria: "I wanted to keep this retro rewind brief as SOMA is something better experienced when you know very little about it. It might not be the best walking simulator I’ve ever played, but I was floored by its amazing story and premise. Jump into it with an open mind and little to no knowledge about. After a good eight hours, the story will be over, but that’s when you’re going to start philosophizing about its topics and themes. It might not be a brilliant game per se, but I also don’t think it would have been as effective as it was in any other medium. Give it a go, it’s totally worth your time, even after a decade."
I hated the actual game but loved the story, even 10 years later that ending still sticks with me and makes me think what is life and what is living.
Going through SOMA right now. Confusing as hell and I'd have given up by now without a guide but as the game progresses the creepy vibe gets better and better. Overall awesome game
SOMA is my PSN game of the Year ! WOnderful experience, makes you feel something very very unique !