
In 2010 I started at Crystal Dynamics to work on the 2013 Tomb Raider reboot. Within my first two weeks, I was entered into a “Thunderdome” exercise in which I had two days to revamp a traversal level, competing against a senior level designer who had worked on Assassin’s Creed 2. A winner would be chosen after the time expired and that level used in the game.

In my Tomb Raider iOS review, I look at whether or not the game runs well enough on mobile to justify parting with your cash.

The new Tomb Raider game shares the same “universe” as the live-action Amazon Prime series starring Sophie Turner as Lara Croft.
how the tables have turned, went from making a movie about a game to making a game about a movie/show

Composer sentenced for Bounce Back Loan abuse following Insolvency Service investigations