
TSA:
Way back in 2003, Harmonix put out a little game called Amplitude on the PlayStation 2. Building on the rhythm-action framework they’d crafted in their previous title Frequency, Amplitude impressed with its eclectic soundtrack and fast-paced gameplay, which earned it many stalwart fans, if not really making much money for its developer.

Andrew M writes: "Amplitude is returning to the Endless universe in Endless Dungeons, which follows a team of shipwrecked heroes aboard a space station full of monsters."

Developer Harmonix has 'no plans' to expand on its virtual reality music visualiser Harmonix Music VR, it has today confirmed.

Matt from Gamers Sphere says, "Believe it or not, we're halfway through 2016! I'd like to count down what I think are the top 5 games these past six months have provided."