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How Was The PS4′s 2015?

Pixelgate.co.uk writes:

''The PS4 seems to be the closest of the two ‘next gen’ systems when it comes to shaping an identity. 2015 saw Sony’s latest system usher in a fair mixture of exclusive titles, one of which is arguably the best of the year. But how did this year treat the Playstation 4 in terms of video games? Was it all success stories? Not exactly.''

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pixelgate.co.uk
Jalva3802d ago ShowReplies(1)
xPhearR3dx3802d ago

Overall, not that great. Aside from Bloodborne and Until Dawn, there wasn't much else to see on PS4 that you couldn't get on a different platform. I bought the same amount of PS4 games this year as I did Wii U games. 2. Bloodborne, Until Dawn, Super Mario Maker and Xenoblade Chronicles X. IMO, all 4 of those games to me where spectacular, but 2 games per console in an entire year is pretty disappointing.

Gaming in general it was an amazing year. Aside from the 4 games I already mentioned, we got games like MGS V, Witcher 3 and Fallout 4 just to name a VERY few excellent games this year. Overall it was a pretty good year for PC, Xbone and PS4 users. Wii U had some decent tiles, but missed out on the heavy hitting multiplats.

vanity293802d ago

This was a year of amazing multiplats that's for sure. As far as exclusives go, ps4 and xbox were a little low but that's fine. Its only been 2 years.

Bloodborne was the major star for ps4 and Halo was xbox's of course.

PistolsAtDawn3802d ago

Almost agree 100%. Aside from Bloodborne, there was nothing "wow" about Ps4's 2015. Everything else worth playing was on other platforms as well...which for me meant I played it on X1 (Simply cause I prefer the controller, network, and UI there..res differences haven't made enough difference to me to be a deciding factor...I have a 75" 4k).

Stogz3802d ago Show
TripleCs3802d ago

I pretty much bought every major PS4 titles this year including the UC Collection and I don't think it was a bad year for the PS4 but I don't think it was a great year either. I'd say it was an OKAY year, had it not been for Bloodborne, this year would've been a bad year for me and I would've gave it a C but I'm going to give this year a B-. This has been the norm with Sony consoles for a while now though. The first 2 years will be dry and then Sony is going to bury you in exclusives the rest of the generation like they did with the PS3. I mean, look at next year

Exclusives that I want next year are

Retail titles

Gravity Rush Remastered
Street Fighter 5
Uncharted 4
Rachet & Clank
Horizon Zero Dawn
The Last Guardian
Gran Turismo Sport
Persona 5
Detroit: Become Human
Nier: Automata

Downloadable titles

Rime
Wild
Shadow of the Beast

There's already 10 exclusives and 3 downloadable exclusives I want next year and this isn't even counting the multiplat stuff. Theres so many exclusives that I'll only be able to get 6 out of the 10 retail exclusives that I want.. I won't be able to buy them all next year due to a limited budget lol

As expected, 2016 is looking to be a WAY better year. It's going to be amazing.

VforVideogames3802d ago (Edited 3802d ago )

One word: AWFUL.
a score of C+ from me.

NukaCola3802d ago

Was a good year. Until Dawn took it for me as a sleeper hit out of left field and was fantastic. But overall I like that PS4 did so well with 3rd Party games.

This year was filled with long lasting games like The Witcher, MGS, Fallout and Lego Dimensions so I never felt like there was a lull in gaming.

Honestly, I also really enjoyed The Order as well as the phenomenal Until Dawn. Although it wasn't perfect, I really loved a solid 10 hours of story amongst so many 40 to 300 hour games this year. Looking forward to Ratchet, Last Gaurdian, and Uncharted next year because I miss good linear single player games.

kaizokuspy3802d ago

Rocket league being a free ps plus game was phenomenal, adding shareplay in february made the original jack pack party pack phenomenal, adding screens shots when getting trophies fun and memorable, adding youtube streaming for us nooks was great too. This year has been amazing console wise for me. I bought my ps4 in January and have found something to play every single month this year, I'm so back logged I need time in purgatory to play though my games.

I'm scared for my wallet in 2016. Psvr, the exclusives, indies, and multiplats. It will always put out something for someone at somepoint. Just looking back this year alone on ps4, I've bought way more games, made more new friends, and argued with you guys on here at some point than I did the entirety of last gen. It's been a great time to be a gamer. A great time to own a pc, xbox one, wiiu, or any gaming platform. 2016 is going to blow are man bits off.

miyamoto3801d ago (Edited 3801d ago )

LOL!

Rocket League alone beats every Xbox exclusive out there imho and it's an indie game. Reason why M$ is so giddy to pay for it to get to the Xbone.

+ Show (4) more repliesLast reply 3801d ago
DigitalRaptor3802d ago (Edited 3802d ago )

Not without its disappointments, such as game delays into the new year. It won't be remembered as PS4's strongest by a long shot, but it's seen a really good mix of quality games of all kinds. A fair few AAA exclusives (a couple of GOTY-worthy ones) throughout the year, although not as many as some people probably were expecting.

It had some really nice surprise hits like Until Dawn and even better surprises like Rocket League, Everybody's Gone to the Rapture and SOMA, which are ridiculously good games for different reasons and all new IP. Some of the best games of the year. Then we had loads of great heavy hitting multiplat sequels in the holiday months like MGSV, Fallout 4, Black Ops III, Just Cause 3, Batman, and The Witcher 3. So for games, it was a really good year.

Sony's conferences throughout the year have also hit home, being nicely spaced out in the year and each one offering a different perspective for gaming, with lots of impressive PS4 game announcements for different folks. We received a historic E3 with a trifecta of announcements that will be remembered for years to come, and it's still sometimes difficult to grasp them all being real games and coming out in the next couple of years. So that was probably the most memorable occasion of the year.

In terms of success, well everybody knows... and this level of success really bodes well for developers and publishers choosing to support it with games exclusive and otherwise going forwards. 2016 is looking to be an absolute dream, in comparison to this year.

Rookie_Monster3802d ago (Edited 3802d ago )

For my honest view, I'll have to grade the PS4 as a "B+" for 2015.

There were certainly alot of great things that made it good in 2015 but there were also a few things that IMO held it back from greatness as well.

Plus:
1. Bloodborne was one one of the best games I'd played this year and the expansion was also spendid. Until Dawn was also a big surprise for many gamers and myself. A sleeper hit.

2. First price drop followed by an another $50 temp Holiday sales really made PS4 more affordable for many gamers.

3. New OS features such as PS Community, increasing cloud space storage of 1gb to 10gb for PS plus members, button mapping, and Spotify are definitely nice upgrades.

4. SHAREPLAY is a welcomed feature and let PS4 gamers' friends to try out many games.

Negative:
1. After a couple of big AAA launch on early 2015, the second half definitely felt empty in regard to AAA titles that people are awaiting with games like UC4 and Persona 5 all were moved to 2016.

2. PS2 games on PS4 is not many have had hope for; especially for those members that have already purchased some of those titles on Disc and PS2 classics on PS3 digitally.

3. PS Plus offering in regard to more current gen titles are almost non-existence with only The Walking Dead Season 2 being the only current PS4 full retail title to grace the list in 2015.

4. Non used of dedicated servers for online play from SONY'S first party titles are a bit disappointing even though now we have to pay to play online. PS3 was free to play online and there were a few more titles that have dedicated servers like MAG.

5. Still missing many software features that many fans had asked and requested like external HDD option, custom theme, name change, and friendlist notification

Other than that, it was a pretty good year for PS4 in 2015. I truly expect most of those complaints will be fixed and even more games and features will be added in in 2016 and an "A+" is looking likely from me from what I am hearing with tons of new AAA games and features like PC streaming is coming.

Brettman20083802d ago (Edited 3802d ago )

Mostly agree with your assessment but B- for me. Sony's studios have been mostly very slow in releasing games and there is no reason a few of these AAA games couldn't have been released late this year considering PS4 is now two years old. The PS4 still lacking basic features is also very poor. It seems to me that Sony in some respects have been doing the bare minimum this gen, hopefully not too many of the big games announced for 2016 are delayed until 2017.

DigitalRaptor3802d ago (Edited 3802d ago )

There absolutely is valid potential reason as to why some of these first-party games could not have been released this year. I'll direct you to a prior response to you on this topic if you want a full explanation. Seems like you didn't reply last time and I'm not re-typing that same thing out: http://n4g.com/news/1835417...

I do have the same hopes as you though, that some of the bigger games I'm looking forward to are not delayed into 2017, and that some of the more rudimentary features are re-introduced into the PS4's OS. Folders... I want to organise my games in folders!!!

Brettman20083802d ago (Edited 3802d ago )

I don't agree with your assessments. Funny how AAA titles like Fallout 4, Bloodborne and many other AAA titles or new IP's have been released but very little from Sony's own studios. If PS4 sales were half of what they are I can guarantee that more titles would have released. These game delays will save money for Sony as the console is selling like hotcakes anyway. This also funds third party 'deals' which is one of the more loathsome aspects of modern gaming. And no, third party deals is not funding new game development.

Brettman20083802d ago

"At the end of last year, there was a feeling that Sony had basked in its good favour long enough, and that it was time to get to work on some of its promises. Turns out that the good favour has lasted another 12 months, and the promises are starting to pile up. 2016's party is going to have to be pretty special".

http://www.eurogamer.net/ar...

kraenk123802d ago

I prefer amazing and ready games to mediocre and incomplete ones, don't you too?!

DigitalRaptor3802d ago (Edited 3802d ago )

"Funny how AAA titles like Fallout 4, Bloodborne and many other AAA titles or new IP's have been released but very little from Sony's own studios."

Fallout 4 is a terrible example. That last full scale AAA Bethesda Game Studios game was Skyrim in 2011 and its DLC in 2012. Sony released some first-party games in 2011 and 2012 and were still able to get games out from their first party by 2013 and 2014. Similar time frames. So because 2015 didn't have as many original game releases from their first-party, this is some kind of unacceptable thing? Bloodborne was also a co-ordinated project between FromSoftware and Japan Studio.

So like I said in my original comment, Sony helped fund and publish several games that came out in 2015, which makes them first-party, and that is how they dealt with many of their studios still having games in development that were not ready to be released in 2015, but ready to "harvest" for the following year.
-------

"If PS4 sales were half of what they are I can guarantee that more titles would have released"

You can't guarantee any of that, because you have no proof and it doesn't come close to representing common sense. What you are saying there, is that if Sony had sold half of their current install base, they would feel the need to rush out games of low and incomplete quality simply to release more first-party games. Sorry, but it doesn't work like that. And what kind of impression would that leave on an already (supposedly) underwhelmed PS4 owner base? That Sony is not complacent, but washed out or some crap like that?
-------

"These game delays will save money for Sony as the console is selling like hotcakes anyway."

Sure, if you actually believe that spending LONGER on AAA first-party games SAVES money, by all means feel free to actually believe that. Sorry, just say this out loud to yourself. xD
-------

"This also funds third party 'deals' which is one of the more loathsome aspects of modern gaming. And no, third party deals is not funding new game development."

Not only does that not even connect to third-party deals (because they DON'T save money by having games take longer to come out), but you have no way of knowing that the revenue generated as a result of extremely successful third-party deals doesn't go back into the WWS pool to create games. You simply cannot know this.

& not sure what that Eurogamer quote has to do with first-party, and why the apprehension is required, when we know what first-party games are coming out in 2016, and we know exactly why we haven't seen these games earlier. ALSO... Eurogamer is really inconsistent. They say what you posted, but then their top 10 games of the year: http://www.neogaf.com/forum...

Includes 3 PS4 console exclusives. I'll also note that it was super funny seeing Septic get torn from his high horse on that thread.
-------

@ kraenk12

I accidentally hit disagree on your comment, but I actually agree.

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3802d ago
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70°

Sony Pictures Produces Animated Film of Bloodborne Game

Sony Pictures announced at CinemaCon on Monday that it is producing an animated R-rated film adaptation of FromSoftware's Bloodborne game. PlayStation Productions, Lyrical Animation, and YouTuber jacksepticeye (Seán McLoughlin) are producing the film, with Sony Pictures and Lyrical Animation parent company Lyrical Media co-financing the film.

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animenewsnetwork.com
Yui_Suzumiya45d ago

Anything but a sequel or remaster I suppose.

CantThinkOfAUsername44d ago

Hopefully this will renew interest in the franchise and Sony can see the potential.

jznrpg44d ago

I’m sure for a sequel they would want to get Miyazaki for it and he’s a busy person, They could do it without him but he wouldn’t be happy with that and I doubt they want to upset him. Hopefully it lines up with his schedule. Who knows they could be working on it now but I won’t get my hopes up until something is announced.

Lionsguard44d ago

At this point, I'm expecting Sony to endorse Yaoi fan-fic before they even entertain the idea of a remaster or sequel or even just a PS5 upgrade.

gerbintosh43d ago

You must have missed the story where FromSoftware stated they do not want to make a sequel or remaster of Bloodborne.

But then again, maybe Sony should force them to remaster the game because people who are forced to do things they dont like always put their best effort in. /s

+ Show (1) more replyLast reply 43d ago
-Foxtrot45d ago (Edited 45d ago )

So FromSoftware really went

“F*** no are Bluepoint making a remake”

To

“A YouTuber making an animated film? Of course”

Redgrave44d ago

Say what you will about Jacksepticeye's involvement, but I suppose it comes down to how much creative freedom he has in making it.

Iron Lung, while not exactly in the same conversation as Bloodborne, was a perfectly serviceable and quite well made adaptation made by a YouTuber.

Jack at least understands the fan base and such so if he doesn't experience too much corporate interference or what you may call it, it could turn out pretty good.

MrBaskerville44d ago (Edited 44d ago )

Wasn't it Markiplier that made Iron Lung?

And there's more to filmmaking and storytelling than understanding a fanbase. I want a good movie. Maybe he can do it, maybe he can't, we'll see. But i expect nothing.

Tapani44d ago

What are you on about? Sony owns the IP, not FromSoftware. They have zero say in what is done with Bloodborne.

-Foxtrot44d ago (Edited 44d ago )

No but it’s been said how they apparently didn’t want Bluepoint touching the game and Sony respecting their wishes

Michiel198944d ago

oh the youtuber/streamer hate is back, i knew it before i read the comments.So fucking pathetic, acting like they aren't humans and can't do anything right.

-Foxtrot44d ago

Lmao. Ooooft. Touched a nerve 😂

Michiel198943d ago

not really, its just that the same old tale gets repeated and repeated by a bunch people who have contributed nothing to the gaming industry and just mindlessly hate someone else who is actually trying to do something cool, but it can't be because they're a streamer/youtuber in your twisted mind.

-Foxtrot44d ago

Producing a film still puts you in the driving seat, you are responsible for so many things including picking the director, writer and the entire team to make it.

Making / producing, regardless, it’s still a big role.

gold_drake44d ago

to be fair, hes not making it per se.

and i guess hes a good fit for it, given how big of a fan he is

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40°

Sheffield says "[A new Bloodborne game won't] happen unless From Soft decides they want to do it"

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."

Benjaminkno87d ago

Everyone was criticizing Sony for not pushing for the BB remake. Turns out they gave it the green light. The original still holds up really well

STARS87d ago

Man this just fucking sucks, I respect Miyazaki and Shohida's wishes, but Bluepoint would have been the perfect studio to take on a project like a Bloodborne remake. It's still an absolute masterpiece, but the performance and frame pacing could easily be solved on the current hardware now.

80°

Bluepoint pitched a Bloodborne remake, but FromSoftware turned it down, not Sony

Just days after Sony decided to close remake masters Bluepoint Games, a new report claims that wasn't PlayStation itself that stonewalled the idea of a Bloodborne remake by Bluepoint, but developer FromSoftware.

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eurogamer.net
BABY-JEDI89d ago

Sony should have proceeded with Bluepoint remaking Bloodbourne. Or even had the sense to get Bluepoint to make a sequel to Demons Souls. Through the broken Giants gate. It was all thereto build upon.
Idiots

Lexreborn289d ago

The more information that comes out, it keeps seeming like the studio really was just relying on redoing other people’s work. If they would’ve just had a team working on an original product aside from remaking bloodborne, a god of war game THEY admitted they just couldn’t get off the ground.

They would’ve had more staying power, clearly they were to dependent on being a port and remake company. And last I remember EVERYONE hates Sony for constantly remaking and re-releasing games. Then they also hate Sony for GaaS. But, Sony stops investing in. Both and pivot and they are terrible right?

neutralgamer199289d ago

And what is wrong with that again this industry is full of remasters and remakes and they were the best at it Sony has so many dormant IPS they could have used

You make it sound like remakes and remasters are a bad thing when the industries full of them Sony themselves have remade The Last of Us just this generation

88d ago
Chard88d ago

“You make it sound like remakes and remasters are a bad thing”

They are

“when the industries full of them Sony themselves have remade The Last of Us just this generation”

That’s bad

Christopher89d ago

There's a plethora of PS3 games that could do with being remade. inFamous series, MotorStorm series, Resistance series, all the PS Eye games w/VR updates, Heavenly Sword, Haze, Killzone series, LBP series, White Knight chronicles, Warhawk. Lots of good things just on PS3 that could be remade for modern consoles and ensure forward compatibility.

Lexreborn289d ago

All of those games can and probably will be remade in-house and with updates that the original developers want to add to them. Just how the GoW Remake is being done in house with upgraded mechanics.

We gotta stop pretending like this was some type of only Bluepoint could do it. If they could, then they would’ve had the green light.

People are so quick to blame the head as the only issue. But just like with Scalebound, perfect dark and several other games that were promised. The devs bit off more then they could chew. And in a sea of complaints of half baked games, decisions like this are sometimes necessary.

Christopher89d ago

***All of those games can and probably will be remade in-house and with updates that the original developers want to add to them.***

(x) Doubt

Lexreborn289d ago

@christopher

Not sure how you can doubt when give an example. But okay, that’s you

Christopher88d ago (Edited 88d ago )

1. It's a remake, not a remaster.
2. The other games have already been remastered before BluePoint even joined Sony.
3. BluePoint has been with Sony since 2021 after doing Demon's Souls and did zero remake jobs since there but helped Sony Santa Monica with Ragnarok and didn't succeed on a GoW Live Service game. That's five years of potential not utilized.
4. If Sony didn't use them during those 5 years to do a single remaster, I highly doubt Sony wants the other studios to focus on doing as such when they could instead focus on new games and IPs.

Lexreborn288d ago

They literally remade shadow of the colossus and demon souls. And still to my point, if Sony Santa Monica is Remaking their own game franchise. Miyazaki stated he would rather do the remake for bloodborne. What makes you think other companies with the umbrella wouldn’t want to remake killzone, infamous and the rest themselves.

If you worked for a company for 5 years, had no original ideas. Failed at the project that was given to you. And your last ditch effort STILL relied on someone else’s work/IP. Why would you expect to keep your job?

That makes no sense and this is literally the most forced hate I’ve seen to date.

Christopher88d ago (Edited 88d ago )

***They literally remade shadow of the colossus and demon souls.***

Before Sony bought them. And afterwards? Again, **NOTHING** since purchase in 2021. NOTHING. Five years of nothing.

***What makes you think other companies with the umbrella wouldn’t want to remake killzone, infamous and the rest themselves***

Because if they did, it would be done by now. Santa Monica wanted it with GoW. It's done. They did it last generation. Now, they want to completely remake the first 3 games, not just remaster? Sony is letting them.

Why are they able to do these things but not others? Because they want to do them. Pretty sure Sucker Punch is the golden child of Sony right now. If they wanted to remaster/remake inFamous, Sony would not say no as long as they pump out Ghost games every 3-4 years.

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Michiel198988d ago

BECAUSE SONY FORCED A GAAS GAME ON A STUDIO NOT EQUIPPED FOR IT, OFCOURSE THEY CANT DO IT YOU DUMB FUCKING CUNT. God you're the grossest sony pony i've seen in a while, anything but blame daddy sony or you're a retard, I'm not sure yet. You thinking that Epstein is the godfather of mtx makes me lean to the latter.

Lexreborn288d ago

Sounds more like you don’t like a stranger on the internet the. The topic of actual business practices. You also see to have a weird vendetta from me FACTUALLY stating Epstein influenced MTX with activision.

Maybe you need a nap if you think me saying a company that hasn’t made a SINGLE product except someone else’s work may have dug their own grave. But, hey must be a Sony pony for thinking about the whole situation and not just rage bait headlines saying things like Sony made a mistake closing a port company.

Seek help seriously

shinXseijuro89d ago

Seems pretty clear that they’re focused on moving foward and giving us new games ? Sure they can do bloodborn but why go back if it’s already great ?

BABY-JEDI89d ago

Every sequel builds upon the successes of previous games. Bluepoint had many games they rebuilt. In which they could have developed sequels to. Sony & Bluepoint should have seen the obvious in front of their eyes. The base assets were all already built. This is an example of severe Managerial failure

shinXseijuro89d ago

Tbh I doubt fromsoftware needs anyone to rebuild a game for them … having to share profits etc . I’m sure they can release it on their own when the timing is right .

Chard88d ago

Ridiculous. That would be like the Foo Fighters trusting a cover band to create their next album, or like George RR Martin trusting the game of thrones show producers to finish writing the ASOIAF story beyond what the books had covered.

shinXseijuro89d ago (Edited 89d ago )

Seems like they’re focused on bringing new games to the table and moving forward instead of clinging to the past ? I understand why the matter is not urgent . bloodborn still holds up pretty good

Sorry for double post the website got major lags nowadays .

-Foxtrot89d ago (Edited 89d ago )

I don’t get this

Sony has said they love Bloodborne

Hidetaka Miyazaki loves Bloodborne, it’s like his baby but is super busy with other projects.

Bluepoint pitches a remake like they did with Demons Souls

Sony rejects it because apparently Miyazaki wants to work on it himself and they want to respect his wishes

Miyazaki decides to do The Duskbloods instead…on the Nintendo Switch 2

I don’t understand the issue here, is Miyazaki annoyed with Sony or something. Are those rumours about him not being happy with the Demons Souls remake true? Like this could have happened years ago if they wanted, it should have been the next project after Elden Ring. It’s sad because if Bluepoint was allowed to do this it might have saved them from being shut down.

BABY-JEDI89d ago (Edited 89d ago )

Seemingly Miyazaki had conflicted feelings about Bluepoint’s Demons Souls Remake. IMO all Miyazaki Souls games could learn from Bluepoint’s aesthetic approach/detail/refinement of the originals.
Sour grapes

oldenjon88d ago (Edited 88d ago )

double post

oldenjon88d ago

Fans of the original generally don’t agree with this sentiment though. Bluepoint got a lot of things completely wrong and took away from the atmosphere of the original. It’s weird to say that souls games, which are highly regarded for their unique art direction, should takes notes from the westernized aesthetic changes bluepoint made to their games.

Deathdeliverer88d ago

Miyazaki is especially close to bloodborne. He said it is the perfect game that embodies everything he has ever wanted to make and the best of his teams efforts. It’s Sonys game, but do you think they would risk losing him as a dev because they did something he wanted to do himself? It’s like Miyamoto. You think him saying I want to make Mario a space duck in the next entry Nintendo will shoot him down? Some devs have earned that “superstar” status and unfortunately Miyazaki will have to leave gaming, one way or another, or decide the time is right to do it himself. Look at what’s going on with the metal gear series now when you have pissed off the GUY. Exactly. Nothing.

Chard88d ago

I’m relieved Bluepoint will never touch Bloodborne. Have a look into what Bluepoint changed from an artistic perspective in the Demon’s Souls remake. Those changes are an affront to god and should be damn near illegal. Bloodborne would’ve better served with a framerate and resolution patch.

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