
Pixelgate.co.uk writes:
''The PS4 seems to be the closest of the two ‘next gen’ systems when it comes to shaping an identity. 2015 saw Sony’s latest system usher in a fair mixture of exclusive titles, one of which is arguably the best of the year. But how did this year treat the Playstation 4 in terms of video games? Was it all success stories? Not exactly.''

Sony Pictures announced at CinemaCon on Monday that it is producing an animated R-rated film adaptation of FromSoftware's Bloodborne game. PlayStation Productions, Lyrical Animation, and YouTuber jacksepticeye (Seán McLoughlin) are producing the film, with Sony Pictures and Lyrical Animation parent company Lyrical Media co-financing the film.
So FromSoftware really went
“F*** no are Bluepoint making a remake”
To
“A YouTuber making an animated film? Of course”

Brandon writes: "I could find you 10 companies that have pitched a bloodborne sequel, spinoff, or remake, including my own. It's just not going to happen unless fromsoft decides they want to do it."
Everyone was criticizing Sony for not pushing for the BB remake. Turns out they gave it the green light. The original still holds up really well
Man this just fucking sucks, I respect Miyazaki and Shohida's wishes, but Bluepoint would have been the perfect studio to take on a project like a Bloodborne remake. It's still an absolute masterpiece, but the performance and frame pacing could easily be solved on the current hardware now.

Just days after Sony decided to close remake masters Bluepoint Games, a new report claims that wasn't PlayStation itself that stonewalled the idea of a Bloodborne remake by Bluepoint, but developer FromSoftware.
Sony should have proceeded with Bluepoint remaking Bloodbourne. Or even had the sense to get Bluepoint to make a sequel to Demons Souls. Through the broken Giants gate. It was all thereto build upon.
Idiots
The more information that comes out, it keeps seeming like the studio really was just relying on redoing other people’s work. If they would’ve just had a team working on an original product aside from remaking bloodborne, a god of war game THEY admitted they just couldn’t get off the ground.
They would’ve had more staying power, clearly they were to dependent on being a port and remake company. And last I remember EVERYONE hates Sony for constantly remaking and re-releasing games. Then they also hate Sony for GaaS. But, Sony stops investing in. Both and pivot and they are terrible right?
Seems pretty clear that they’re focused on moving foward and giving us new games ? Sure they can do bloodborn but why go back if it’s already great ?
Seems like they’re focused on bringing new games to the table and moving forward instead of clinging to the past ? I understand why the matter is not urgent . bloodborn still holds up pretty good
Sorry for double post the website got major lags nowadays .
I don’t get this
Sony has said they love Bloodborne
Hidetaka Miyazaki loves Bloodborne, it’s like his baby but is super busy with other projects.
Bluepoint pitches a remake like they did with Demons Souls
Sony rejects it because apparently Miyazaki wants to work on it himself and they want to respect his wishes
Miyazaki decides to do The Duskbloods instead…on the Nintendo Switch 2
I don’t understand the issue here, is Miyazaki annoyed with Sony or something. Are those rumours about him not being happy with the Demons Souls remake true? Like this could have happened years ago if they wanted, it should have been the next project after Elden Ring. It’s sad because if Bluepoint was allowed to do this it might have saved them from being shut down.
Overall, not that great. Aside from Bloodborne and Until Dawn, there wasn't much else to see on PS4 that you couldn't get on a different platform. I bought the same amount of PS4 games this year as I did Wii U games. 2. Bloodborne, Until Dawn, Super Mario Maker and Xenoblade Chronicles X. IMO, all 4 of those games to me where spectacular, but 2 games per console in an entire year is pretty disappointing.
Gaming in general it was an amazing year. Aside from the 4 games I already mentioned, we got games like MGS V, Witcher 3 and Fallout 4 just to name a VERY few excellent games this year. Overall it was a pretty good year for PC, Xbone and PS4 users. Wii U had some decent tiles, but missed out on the heavy hitting multiplats.
Not without its disappointments, such as game delays into the new year. It won't be remembered as PS4's strongest by a long shot, but it's seen a really good mix of quality games of all kinds. A fair few AAA exclusives (a couple of GOTY-worthy ones) throughout the year, although not as many as some people probably were expecting.
It had some really nice surprise hits like Until Dawn and even better surprises like Rocket League, Everybody's Gone to the Rapture and SOMA, which are ridiculously good games for different reasons and all new IP. Some of the best games of the year. Then we had loads of great heavy hitting multiplat sequels in the holiday months like MGSV, Fallout 4, Black Ops III, Just Cause 3, Batman, and The Witcher 3. So for games, it was a really good year.
Sony's conferences throughout the year have also hit home, being nicely spaced out in the year and each one offering a different perspective for gaming, with lots of impressive PS4 game announcements for different folks. We received a historic E3 with a trifecta of announcements that will be remembered for years to come, and it's still sometimes difficult to grasp them all being real games and coming out in the next couple of years. So that was probably the most memorable occasion of the year.
In terms of success, well everybody knows... and this level of success really bodes well for developers and publishers choosing to support it with games exclusive and otherwise going forwards. 2016 is looking to be an absolute dream, in comparison to this year.
For my honest view, I'll have to grade the PS4 as a "B+" for 2015.
There were certainly alot of great things that made it good in 2015 but there were also a few things that IMO held it back from greatness as well.
Plus:
1. Bloodborne was one one of the best games I'd played this year and the expansion was also spendid. Until Dawn was also a big surprise for many gamers and myself. A sleeper hit.
2. First price drop followed by an another $50 temp Holiday sales really made PS4 more affordable for many gamers.
3. New OS features such as PS Community, increasing cloud space storage of 1gb to 10gb for PS plus members, button mapping, and Spotify are definitely nice upgrades.
4. SHAREPLAY is a welcomed feature and let PS4 gamers' friends to try out many games.
Negative:
1. After a couple of big AAA launch on early 2015, the second half definitely felt empty in regard to AAA titles that people are awaiting with games like UC4 and Persona 5 all were moved to 2016.
2. PS2 games on PS4 is not many have had hope for; especially for those members that have already purchased some of those titles on Disc and PS2 classics on PS3 digitally.
3. PS Plus offering in regard to more current gen titles are almost non-existence with only The Walking Dead Season 2 being the only current PS4 full retail title to grace the list in 2015.
4. Non used of dedicated servers for online play from SONY'S first party titles are a bit disappointing even though now we have to pay to play online. PS3 was free to play online and there were a few more titles that have dedicated servers like MAG.
5. Still missing many software features that many fans had asked and requested like external HDD option, custom theme, name change, and friendlist notification
Other than that, it was a pretty good year for PS4 in 2015. I truly expect most of those complaints will be fixed and even more games and features will be added in in 2016 and an "A+" is looking likely from me from what I am hearing with tons of new AAA games and features like PC streaming is coming.