
During a conference held at the Cité des Sciences et de l’Industrie in Paris, attended by DualShockers, Bandai Namco Worldwide Technology Director Julien Merceron, who played a crucial part in the creation of the Fox Engine and of the Luminous Engine when he was working at Konami and Square Enix, talked about the difference between game development in the west and in Japan.

Julien Merceron previously worked at Konami, Bandai Namco, Square Enix, Ubisoft and IO Interactive, and is now chief technology officer at Delphi Interactive, the California-based studio currently working on a FIFA-branded game for the upcoming 2026 World Cup.

Julien Merceron had his capable hands in two of the most promising engines created in Japan, Konami's Fox Engine and Square Enix's Luminous Engine, while he worked as Worldwide Technology Director for both publisher. Now he's setting out to do the same at Bandai Namco.
It's a real shame. We are seeing lots of games now full of bugs and with performance issues.
We didn't see these kind of things back in the day :/
Oh and the characters in TLOU are definitely one of the best :)

During a masterclass lecture held at the Cité des Sciences et de l’Industrie in Paris, attended by DualShockers, former Konami Worldwide Technology Director Julien Merceron (who recently joined Bandai Namco Studios with the same role) gave some interesting insight about what he sees for the future of artificial intelligence in games.
What I learned about Drivatars is that my friends drive like d**ks in video games!!
That's one of the features I'm looking forward to most in cloud tech. Offloading crazy ai computation into it.
Love the Drivatar concept. Your Drivatar completes in racing while you're not playing and when you come back online, you collect the winnings. How cool is that? More games should have something like this.
As far as I'm concerned, Drivatars saved the driving genre for me. Before Drivatars, driving games were huge repetitive grinds. While driving games are still grinds, drivatars create a randomness to the AI that both adds difficulty and keeps you alert.
It really is amazing, why can't people see that. Because they don't understand tech and how much work it takes to achieve the things Microsoft is doing. Work their fingers to the bone and all people do is criticize. Poor Microsoft... You got my end$$