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Former Fox and Luminous Engine Lead Explains Differences Between Japanese and Western Development

During a conference held at the Cité des Sciences et de l’Industrie in Paris, attended by DualShockers, Bandai Namco Worldwide Technology Director Julien Merceron, who played a crucial part in the creation of the Fox Engine and of the Luminous Engine when he was working at Konami and Square Enix, talked about the difference between game development in the west and in Japan.

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dualshockers.com
3803d ago
40°

The former boss of MGS5 and eFootball’s Fox Engine is overseeing tech on Netflix’s new FIFA game

Julien Merceron previously worked at Konami, Bandai Namco, Square Enix, Ubisoft and IO Interactive, and is now chief technology officer at Delphi Interactive, the California-based studio currently working on a FIFA-branded game for the upcoming 2026 World Cup.

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videogameschronicle.com
200°

Former Fox Engine Lead Talks Bug-Plagued Releases, Japan, Virtual Reality; Praises Naughty Dog &More

Julien Merceron had his capable hands in two of the most promising engines created in Japan, Konami's Fox Engine and Square Enix's Luminous Engine, while he worked as Worldwide Technology Director for both publisher. Now he's setting out to do the same at Bandai Namco.

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dualshockers.com
DragonDDark3789d ago (Edited 3789d ago )

It's a real shame. We are seeing lots of games now full of bugs and with performance issues.
We didn't see these kind of things back in the day :/

Oh and the characters in TLOU are definitely one of the best :)

UltraNova3788d ago

Back then if word got out that they game was buggy or unplayable the game would bomb because no one in their right minds would buy it.

Nowadays devs don't give a rats arse if their game is a buggfest since they know they can patch it later..meanwhile screw early customers.

170°

Former Fox Engine Lead Praises Xbox One's Drivatars; Thinks the Tech Could Apply to Several Games

During a masterclass lecture held at the Cité des Sciences et de l’Industrie in Paris, attended by DualShockers, former Konami Worldwide Technology Director Julien Merceron (who recently joined Bandai Namco Studios with the same role) gave some interesting insight about what he sees for the future of artificial intelligence in games.

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dualshockers.com
creeping judas3798d ago

What I learned about Drivatars is that my friends drive like d**ks in video games!!

ScorpiusX3798d ago

Still a cool feature especially when it earns you money . lol

creeping judas3798d ago

Yes, I do have to admit, that they were the most amazing AI racers, every single one seemed to drive differently, and every single one was very unpredictable. Some would dive for the corners, some would back off when getting to corners, some would just simply drive off the track as if they got distracted while reaching for a drink.

freshslicepizza3798d ago

it really sounds impressive on forza and a game like gran turismo would greatly benefit from this feature because enemy ai is so static. there is a ton of potential for better ai in games.

ScorpiusX3798d ago

NO NO NO
Let them create their own concept , they have 7 years between games . lol

ULTp0ltergeist3797d ago

Agree, my idea of next-gen have always been AI.

Sitdown3798d ago (Edited 3798d ago )

How and why do you know what a penis drives like?😕

Just messing with you.

DougLord3798d ago

Lol. So true. Before avatars NPCs would never blatently wreck you.

Mikefizzled3797d ago

I have a post-Forza 5 developed nervous disposition. Where if I see any of a handful of my friends behind me on a corner I start to panic because they are all cheap and will use me as a cushion to slow down on.

ULTp0ltergeist3797d ago

Then you're playing with a bunch of A holes lol! You can sync more professional drivatars btw.

DougLord3798d ago

Another thing you learn is how many people play Xbox wasted / stoned off their gourds.

+ Show (2) more repliesLast reply 3797d ago
Godz Kastro3798d ago (Edited 3798d ago )

That's one of the features I'm looking forward to most in cloud tech. Offloading crazy ai computation into it.

XanderZane3798d ago

Love the Drivatar concept. Your Drivatar completes in racing while you're not playing and when you come back online, you collect the winnings. How cool is that? More games should have something like this.

LAWSON723798d ago (Edited 3798d ago )

Xenoblade X has a similar system, if another player recruits you to there team you earn rewards. That really is not great part about drivatars the great part is racers are unique and more than just a bunch of cars following a line.

XanderZane3797d ago

Everything about the Drivatars is great to me. I don't really see any negative for it. I think there's an option to turn it off in the game if you don't care for it.

CernaML3798d ago

Pretty sure GT5 did that first with the whole B spec mode.

KaoSouL3798d ago (Edited 3798d ago )

It's the same thing as Shadow Mode in Killer Instinct too.

You record your fighting data, upload it to server for people to challenge, and download other peoples shadows to challenge.

Really gives you that feeling of playing another person if you don't have Live, or if you're on a connection that's to laggy for online play.

Mikefizzled3797d ago

Shadows is surreal. It's creepy. I have never been more impressed with an update to a game then when Shadows rolled out.

XanderZane3797d ago

It's not a ghost mode if that's what you are thinking.

NeoGamer2323798d ago

As far as I'm concerned, Drivatars saved the driving genre for me. Before Drivatars, driving games were huge repetitive grinds. While driving games are still grinds, drivatars create a randomness to the AI that both adds difficulty and keeps you alert.

CyberThug3797d ago (Edited 3604d ago )

It really is amazing, why can't people see that. Because they don't understand tech and how much work it takes to achieve the things Microsoft is doing. Work their fingers to the bone and all people do is criticize. Poor Microsoft... You got my end$$

ULTp0ltergeist3797d ago (Edited 3797d ago )

It isn't Sony, that's why it doesn't get praise. Fanboys are ok but when it's the industry as a whole it just sucks.