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PlayStation VR's external processor revealed

Digital Foundry:
How large is the external processing box set to ship with PlayStation VR - and what does it actually do? Recent reports suggest that it's quite a meaty piece of kit, "about the size of a Wii" according to Polygon's Brian Crecente. We thought we'd look into this, sourcing full dimensions for the device, a complete list of the inputs and outputs, along with other new information on the PSVR hardware.

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stuna13791d ago (Edited 3791d ago )

It looks the processor will likely have power on par with the PS4 at the least! Which is why the casing is so big. Which leads to the bigger question! How much?? Guessing, I'd say $399!

Breaking it down, I'd say the Visor itself makes up the meat of the price around $280 to $340, with the processors weighing in between $60 to $140.

UltraNova3791d ago

I dont think so. The box will house a co-processor, not ps4 level hardware as most of the processing will be ps4 bound.

stuna13791d ago

Not saying I don't agree, but looking at things from a different perspective, the PS4 ability to hit a steady 60 fps while also being able to maintain 1080 p visuals has been challenging to some developers, yet the PSVR Visor is reportedly able to output 120 fps at 1080 p as a standard, not only to the Visor, but also to the TV, it stands to reason that the Processors in the box should or would be in line or on par with what's in the PS4.

Not to mention that the PS4 has a whole lot more hardware encased in its chassis compared to the PSVR Processor box, but yet the box has gotten noticeable bigger. So whether it's a fan or whatnot still leaves the question what exactly is it cooling that generates enough heat to requires a casing roughly half the size of a WII U!?

Nicaragua3790d ago

@stuna1

Its half the size of a wii, not a wii U - and thats not very big at all.

gunnhed3790d ago

@stuna1

I have the original HMZ-T1. You could say that it was the precursor to PSVR. The processor box for that is about half the size of the Wii. There's no fan, just A LOT of empty space.

Cindy-rella3790d ago

Buying psvr first day no matter the price which i know will be reasonable. Im very interested in the tech and because i work for a living ill be buying this on day one with a few games.

Dfooster3790d ago

@stuna1. I think the majority of the increase in frame rate is done with some nifty software which upscales the frame rate without having to over-burdon the ps4 processor, also the extra processor can only help to contribute towards a better experience. I guess it's one of the benefits of having a closed format for VR as opposed to the rift which has to work on a multitude of differing hardware.

k2d3790d ago

I need a much longer cable given that I intend to tether the morpheus into the ceiling, hanging down. A 5m purchasable cable would be highly welcome.

donthate3790d ago

dfoster:

" I think the majority of the increase in frame rate is done with some nifty software which upscales the frame rate without having to over-burdon the ps4 processor,"

Nope, the external box is to do one very specific thing and that is to fill in gaps in lack of frame rate i.e. Sony uses a technique called reprojection to to shift the image slightly to create an extra frame. That means extra artifacts in the picture and is intended to deal with PS4 shortcomings of lack of power.

That is why most of the games look like early last generation games.

" also the extra processor can only help to contribute towards a better experience."

Actually for the most part it is there to make the experience bearable.

" I guess it's one of the benefits of having a closed format for VR as opposed to the rift which has to work on a multitude of differing hardware. "

Nope, the Rift can have the same thing done, but they don't need extra hardware to do it, because they aren't as resource constrained. Right from the bat, Oculus said minimum requirement is GTX 970 period!

In fact, by doing it in the GPU like thee Rift the reprojection actually looks better with less artifacts too compared to Sony who has to do it on a 2D image. The Rift can do it while still maintaining the z-buffer.

Finally, multitude of different hardware has nothing to do with this.

Hope that helps clarifying a number of things! :)

frostypants3790d ago

I don't see a practical reason (other than price, maybe) why they'd necessarily use a weaker processor in the VR than the PS4.

frostypants3790d ago

@donthate: "Right from the bat, Oculus said minimum requirement is GTX 970 period! "

you think this is a good thing?!

IGiveHugs2NakedWomen3790d ago

@UltraNova

Yep. Just for the Headset and the processing unit I'd say the price will be $199 to $250.

donthate3790d ago

@frosty:

"you think this is a good thing?!

Yes, I think that is a good idea. Better to give proper experience than to give a gimped experience that gives the wrong impression, or worse make people sick turning them away from VR. That is bad for the industry!

Dir_en_grey3790d ago

The biggest part that caught my eye in this story was Brian Crecente at Polygon. From one crap hole like Kotaku to another...

UltraNova3790d ago

@dothnate

What makes you believe PSVR will be a gimped experience when everyone who has ever tried it had only positive things to say while none reported (that I know of) feeling sick after using it?

Bear in mind that they tried an unfinished unit as well, that will only get better until release.

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crazychris41243791d ago

$400 is a lot especially since this is new tech. They should keep it low like $250-$300 so they can sell more and have a large VR community. Leads to more companies making VR games, more people buying it since there is more support and eventually a 2nd gen VR for the PS5.

stuna13791d ago

I totally agree with you! But because it's new tech, is exactly the reason why it'll likely cost more initially upon release. I just think at this point Sony is faced with a situation where pricing PSVR has to fall somewhere in line with not only what they stated "PSVR will be priced as a new Console/Platform!", but also so as not to take a bigger loss financially on the tech itself.

S2Killinit3790d ago

I think 349 would be a good starting point. But i have a feeling something like this will cost 399. I would buy it either way and i want a proper VR , but i realize there are people who might have to wait.

kraenk123790d ago

And half a year people like you will be complaining about why they went the cheap and half assed way they went, as you do with the current generation of consoles...right?!

fenome3790d ago

Considering a lot of people are willing to spend that much or more on a phone every year, I don't think $400 is unreasonable...

donthate3790d ago

fenome:

"Considering a lot of people are willing to spend that much or more on a phone every year, I don't think $400 is unreasonable..."

People also spend more on house, car, and other things. The difference? People consider it a necessity and phones is one of them. VR is not. Also, phone, car and house also allows for stretching the payment out.

If you bought a PS4, you are likely in the I want it easy with 10-feet interface or you are financially constrained. The latter group is not going to be interested in paying $300-400 for a device with questionable support, and a louse lineup of games in hopes you will get good ones. Especially if said device can and will make some people sick!

There is a reason why Oculus very optimistically says 1 million units is the best they can hope for with a much larger market, superior support and experience with less degree of VR sickness cases.

Errorist763790d ago (Edited 3790d ago )

@donthate
No phone for 500+ ever was a necessity. I tell you...if the experience delivers..I'm talking in a PS1 sensation way back then...people will pay any price they want.

dcbronco3790d ago

I think people will pay $400, which is what I believe it will cost. If they can't keep up with Oculus and Hive they will fall behind in adoption rates and developers will stick with PC. This is already a technology more in line with the PC demographic because its more willing to spend money every couple of years to upgrade. It's normal in the PC space.

Also the price to play will drop faster on PC. The 970 is a $350 card today but B next summer its a $200 midrange card. Fury and Titan will be the $350-400 cards.

Sony has to put a reasonably powerful card in the add on unit to start because what they use is what they are stuck with. This has to last until 2019-20. Most likely 2019 for the next Xbox and PlayStation. The PS4 just doesn't have the hardware to push 60fps.

antikbaka3790d ago

It will go down anyway, VR starts it's life with worse library than Vita, sony will just forget about it.

By the way - how many games are there using PS camera? another piece of forgotten hardware

Utalkin2me3790d ago

@antikbaka

Vita is a very nice piece of hardware for portable gaming. Its has some really great games along with remote play.

And as for the camera it was addition from the start for people that wanted to stream or use it for other purposes. It wasn't forced onto you for cost of machine then forgotten about.

RiseofScorpio3790d ago

You do realise no one pays 500 for phones? They spread the cost over a 2 year period.

+ Show (7) more repliesLast reply 3790d ago
Thatguy-3103790d ago

Well Sony knows they can't price this higher than the ps4 so my guess is that it'll be 300$

kaizokuspy3790d ago

I bought my ps4 for $400 new, retail. I imagine that's the price of VR

Thatguy-3103790d ago (Edited 3790d ago )

And when I mean higher than the ps4 I mean it at its current price which is 350$. They've said they're willing to take a loss as long as the price is good for the consumer so I don't see why people are assuming it's going to be 400$+ http://www.pushsquare.com/n...

kaizokuspy3790d ago

@dboyce310 I'm not taking mass appeal in mind as that's even more guess work, but $400 seems about right to me for this kind of tech, that's so new and will be similar priced on pcs vr, so in reality $350 is what I agree with you on though. With that in mind of course.

SonyWarrior3790d ago

im guessing this is under 300 i can see this priced at 250

dcbronco3790d ago

It has a lot of technology in it. A second gpu, sensors or might even have a second APU. With them willing to take a loss they might bring it out at $350. And since the others won't require additional hardware it gives them a chance to compete on price. I don't think Oculus or Hive will be anymore than $400-500.

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sinspirit3790d ago

It is important to remember this is a forward thought device. Graphics won't look as technically impressive as a standard PS4 game but I'm entirely positive many awesome stunners will come out using this. It's more about the experience with good graphics rather than on your TV with very great graphics. Of course we remember 3D on KillZone 3. It looked better than KillZone 2 and even ran in 3D without a hiccup and even while processing PS Move input. Sony has marvels at work doing what we don't expect to be done sometimes.

Anyways, back onto forward thinking. This is meant to be used on the PS5 as well. I'm beyond glad that Sony planned ahead with this. Having to upgrade it later on or replacing it would be annoying. Many big games will take advantage of this. Many affordable $20-40 awesome indie titles will take advantage and show off freedom of creativity that they have. Can't wait.

thisgamer5033790d ago (Edited 3790d ago )

The fact that it will work with the PS5 could be a blessing OR a hinderance. If VR tech takes off this gen and the technology moves forward a lot in the next few years then the morpheus on PS5 might be a bad thing if they have to program for the specs rather than new tech that may come out in the years to come. I'm not saying it's necessarily the case, but if we have 2k/4k per eye next gen then this headset will look like booty compared to what's available. I personally think they should be working the morpheus into the ps4 AND the PC as a competitor to oculus

Dfooster3790d ago

@thisgamer503. PSVR has an oled screen. The PlayStation is doing the vast majority of the processing. If 4K takes off on PS5 I don't see why the PSVR wouldn't be able to display it as providing 4K would purely be down to processing power not screen fidelity

k2d3790d ago

@dfooster: There's really no point in doing 4K next gen when most games won't be able to render natively, let alone 1440p. 1440p is a doubling in pixel-count, which is what has been the true for the last 3 or 4 console cycles.

They're better off just increasing IQ at 1080p and upping the framerate. Upscale to 4K if they want and call it a day. PSVR will last the whole PS4 AND PS5 lifetime this way.

KwietStorm_BLM3790d ago

Breaking what down exactly? Where are you pulling these numbers and inside information from?

Zeref3790d ago (Edited 3790d ago )

Lol at the people who thought this was gonna be less than $300. This pretty much confirms it.

I would gladly pay for it though if something like this came for Xbox. I'm getting the Oculus for my PC too.

kenwonobi3790d ago

On one part we do agree. It does appear that the processor looks pretty powerful. Not to the extent of the PS4 processor chipset itself. Not all 8 cores. As one single Cpu core compared to a individual core off the PS4 cpu set of cores it does probably have comparable speed and strength. It does quite a bit of operations fo suggest that VR on PSVR will be a good experience altogether.

Timesplitter143790d ago (Edited 3790d ago )

No way. This thing will most likely just work on keeping head movement at a smooth FPS independently of the game's FPS, to avoid motion sickness

guyjean3790d ago

Hope someone at Sony pushes the idea to allow two VR headsets to be connected for local multi-play.
Would be awful to have a ps4 and two wii sized boxes laying around just for that.

AndrewLB3790d ago

Sony has already stated its gonna cost about $400 USD. So anyone thinking it will somehow be $250 is just not in reality.

3790d ago
mechlord3790d ago

Dude, slow down with the sugar. At this point very little is know for you to "break it down" and discuss the bill of materials of this thing.

+ Show (10) more repliesLast reply 3790d ago
Neonridr3791d ago

I love how it looks like a PS4 Mini. Kudos to the design team to streamline it to look line the main console.

KingTrash3791d ago

I'd have zero problem paying $400 for PSVR. It's amazing new tech. What do you expect?

InTheZoneAC3791d ago

this thing is going to be $500, guaranteed

Eonjay3791d ago

Would would take you up on that. I say $299. (Although when you look at PSVR, it does look like it could be much more expensive.)

Gaming_Cousin3790d ago

guaranteed... Pachter is that you? smh

InTheZoneAC3790d ago

From the very beginning I thought this thing was all wireless, so I was already thinking $300

Now I see it's practically using a ps4 to power it and I'm thinking at least another $200.

Maybe they can update the ps4 to use that as a similar device so you don't need this extra processing box...for those that already have a ps4 and that'll reduce the costs to your $299...

Timesplitter143790d ago (Edited 3790d ago )

$300-$350 will be the price of the Oculus and HTC Vive most likely.

Since PSVR comes with an external processor, I could see it go up to $400-$450 easily. "The price of a new console", basically

AndrewLB3790d ago

Sony has already commented on the price being about $400usd.

ziggurcat3790d ago

@andrewLB

"Sony has already commented on the price being about $400usd."

No, they haven't.

RiseofScorpio3790d ago

LoL 299, if you actually knew anything about technology you know there's no chance of that.

+ Show (3) more repliesLast reply 3790d ago
Dragonking0073790d ago

Honestly if this thing does benefit ps4 not just in the vr space but allows it to give ps4 boost even at 500 hundred i wont hesitate on buying it .

stuna13790d ago

That is exactly what I was thinking. Imagine if this could be actually used to boost the processing power of the PS4 itself? Technically it wouldn't split the fanbase for 1, because its actual use is for PSVR, but it having an added benefit wouldn't hurt it either! Kind of like having a crossfire setup like in PC's. I think the only thing needed would be that developers add the option to games they develop to be able to tweak the settings in-game to make use of the extra processing power.

Dragonking0073790d ago

Im sure every game has that already just that its removed on console versions because they dont want people messin with the games standards, but with this processor im sure it can be use for beefing up games all your current games at 30fps can now run at 60fps and im sure the vr headset will have option to run at 2D settings so you can play any game on there . But in all honesty dont think vr headset can be price of the console it self or more than it...

amiga-man3790d ago (Edited 3790d ago )

I was thinking the same, I wouldn't have thought it too difficult to allow a PS4 game access to the extra processing power if you own a PSVR.

It would just be one more reason to own\ get into VR.

guyjean3790d ago

no need to imagine. it won't happen.

thisgamer5033790d ago

Wait.....you mean, is it secret sauce?

Muzikguy3790d ago

If that were true it would be like the expansion packs back on N64! I could see these selling a lot more if that happened. I was wondering about this too. I hope it can be done

Errorist763790d ago

Unrealistic expectations...Sony would never do such a thing. BTW this processor will be used for totally different tasks like the additional screen and upscaling the frame rate.

thisgamer5033785d ago

This thing plugs into the ps4 with a usb and hdmi port. It can't provide anything to the actual processing of the game. Everything it does is external so all games still rely on what the ps4 itself can render.

+ Show (2) more repliesLast reply 3785d ago
Show all comments (142)
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1Victor13d ago (Edited 13d ago )

Can’t be a good list without astro bot and moss and moss book 2 they are the cream of the crop.
If his choices are as good as those 3 games then I gotta try the rest of his list

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Fishy Fingers26d ago

Are a bunch of games, some of which are nearly 10 years old not one being from 2026. Barely one from 2025.

I do like the irony of the closing paragraph though, "Why VR Adventure Games are Thriving". Really buddy?

mooreneco2126d ago

That’s because it’s his favourite VR adventure games thus far, a great game always a great game regardless of age - Half life 2/ Ocarina of time - are old but still among the greatest games of all time. The irony of it is several are from last year, depending on platform, have you even played VR?

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