
Split-screen writes: "Sylphet from BtL, after taking on another boss that undoubtedly caused maternity officials to collapse laughing at their naming (Pandemonium Warden), says the developer should think real hard about their Final Fantasy XI pre-game warning that states, 'We have no desire to see your real life suffer as a consequence. Don't forget your family, your friends, your school or your work.' Maybe they left out, 'and your health' on purpose.
"How long is too long for a boss fight? Take a look at some of these beings of supreme mortality who forgot to include 'dying gracefully' to their resumes."

Square Enix has announced multiple classic Final Fantasy titles will receive physical releases this December;including Final Fantasy VII, VIII and IX.
Why can’t they just do a cool classic collection with VII, VIII and IX in with some goodies similar to what they did with the Pixel Remaster.
Weird that 7 and 8 are together for 40 and 9 is 40 on it's own.
8 should be the one on it's own as it actually has redone models.
I have ff8 ps4 remastered physical euro version. They should have put these on PS5 physically so lame.
I'm actually so tired of hearing about FFIX. Just replayed it with Moguri Mod earlier this month. That might as well be the definitive version.

While a lot (like way too many) games launch in sorry states these days, a lot of them do eventually get polished up over time fixes. The same can’t be said for these properly broken games.
Cyberpunk and No Mans Sky are obviously the 2
best comeback stories. Cyberpunk is literally one of the best RPGs ever made now.
junctioning is only broken now because it's been datamined which monster which gives which card and which card gives which items and every single spell to junction with the highest points for each stat. For it's time when that info wasn't readily available it was good, not without it's flaws, but not broken,
i mean, ff8 is not "broken" per se, its just that the junction system is too good and easily exploited even an hour into the game. haha
Star Wars Jedi Survivor is one of them. I can’t get in the Cantina bar later on in the game. The door and other doors throughout the environment is locked off. It is a shame, because I wanted to complete the game, but I can’t until they fix it.

Gary Green said: Tempting as it is to dedicate our first installment of PlayStation Icons to a franchise-leader like Crash Bandicoot, Spyro, or even Sackboy, instead I’m choosing a character that I, like so many others, connected with on a personal level. He’s a moody, world-weary teen, a proud loner with no time for the drama of others, and yet he’s also a hero just waiting for the motivation to unleash his full potential. He’s a warrior. He’s a leader. He’s the king of internal monologues. It’s time to meet Squall Leonhart.
They forgot to add Yiazmat from Final Fantasy XII to the list.
The sad part is Square-Enix/Squaresoft has a horrifying rep for creating long boss battles, so i thought it'd be better to just name a few and ask every one if they felt the same or would recommend other such bosses to hate.
Thats Ramirez from Skies of Arcadia. That game was amazing.
the one you fight in a corridor type thing and have to make him knock down pillars....that took me HOURS to beat.
Weird, I raped Omega(FFVIII) in few minutes.