
The most interesting thing about Braid and everything that has happened around it has been in the behaviour of Jonathan Blow himself. Despite the issues in the current business model he has, in himself, acted as the greatest argument for XBLA and similar services. Through publishing his own blog, answering comments and putting the words of the press into context he has shown that developers are, in many ways, the best spokespeople for their industry. His hands-on approach to PR (deliberate or not) has made Braid's launch one of the most informative and intriguing in a long while and shone more light onto the issues facing indie developers than any PR drafted, insincere corporate statement could.

BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."
Nice list.
I’ll add 9th Dawn III to that list. Great game made by one person.
Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.
Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.
Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....

Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.
And still the contradiction of getting something for "free" from a service you pay for continues.
https://www.xbox.com/ja-jp/...
I've just redeemed knights quest needs GP/gold membership etc

KeenGamer: "Time manipulation concepts have been the foundation of many great games, including these 5 greats which do the them justice. Because every Back to the Future fan needs a bit more time manipulation to fulfil their time traveling fantasies."
Im thankful Quantum Break ended up here! The only thing that stopped this game from being talked up was Xbox exclusivity and the live action scenes being way too long...
Otherwise, it's basically Control with lighter visuals
TimeSpinner is a good time based metroidvania.
Also, Singularity rocks a a time-theme Bioshock-like FPS.