
Kotaku:
Lately I’ve been playing a lot of Rainbow Six Siege. It’s really good, but I’m not feeling very optimistic about its long-term prospects.
Siege, like any multiplayer game, will only thrive if it can form a lasting community of players. My pessimism regarding its chances to do so is the same pessimism that was eventually borne out by similar games like Titanfall and Evolve. It’s also the same pessimism I feel about Star Wars: Battlefront, to an extent.

Operation Silent Hunt is a Metal Gear Solid series crossover season bringing a new permanent Operator, limited-time event, exclusive cosmetics, and more to Rainbow Six Siege.
Ubisoft are just mocking us at this point. They can bring us solid snake but they can't bring us sam Fisher

"Six Invitational Paris 2026 was a very different event from last year’s in Boston, but it carved its own, very French path."
- Stuart Cullen, TechStomper

Solid Snake is entering Rainbow Six Siege in Operation Silent Hunt kicking off in March! Check out the Year 11 roadmap now.
Agreed on that one. There is yet a multiplayer game on current gen that justify the 60$ price tag. Add insult to injury, most of those MP game have overpriced dlc or Season Pass and stupid microtransactions.
They shouldn't, because multi_player relies on too many factors in order to enjoy the experience. Your ISP, Servers and people to play with _______are just a few examples.
Once one of the three I mentioned above is affected negatively your experience is then diminished. Lag, low player count Host advantage....
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*[NO ISP, Players or Servers renders your game unplayable]*
Show your anger with your wallet
I still haven't bought a online only game
Agreed but then again neither should 6 hours long SP only games.
Yup
Multiplayer only games fun lies mostly within the replay value YOU make for yourself. Depending on how long you can find enjoyment out of the same maps and modes over and over
While something like Witcher 3, Fallout 4, Bloodborne, Assassins Creed, Just Cause 3 etc the developer needs to craft a single player experience we are going find fun in, not create it ourselves.
I just think with single player games developers have to try harder as they know they have to keep us going for longer, especially since they can't fall back on us just replaying the same map over and over. I could explore a fragment of Fallout 4 or the Witcher 3s map by the time I've played all the maps on a multiplayer only game