
It's a story as old as time: a power-crazed madman with delusions of godhood decides to wrap enormous chains around the moon, tethering it in place and draining it of its mystic essence. Only a stalwart resistance movement can save the planet from the resultant monster attacks and natural disasters.
Unlike most games in the tethered-moon subgenre, the obvious hero isn't the protagonist. Instead of following the adventures of bold Sigmund the Liberator, Infinite Undiscovery chronicles the struggle of a young bard named Capell, who unfortunately resembles Sigmund down to the smallest physical detail. Nevertheless, Capell is the one to attract the game's eighteen playable characters, not Sigmund.

The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.

The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.
More RPG goodness for the 360! This one looks to be excellent.
before looking at the reviews.