
Originally released in Japan on April 29, today Monolith Software’s Xenoblade Chronicles X will be getting its North American release. With that, there will be some day-one patching. Going with the popular standard, there will be a...
Xenoblade Chronicles X on Switch 2 adds 60fps gameplay and up to 4K resolution through a $4.99 upgrade pack now available digitally.
Playing it right now! It is awesome! Good thing I held myself back from buying this last year. Now I can't wait for XC2 and XC3 to have the same enhancements and upgrade.
Honestly, it’s kind of bizarre how rough native Switch players had it with this game for years. Aside from the original Wii U release, Xenoblade has pretty much been a series that felt better on emulators than on the actual hardware, mainly because of the blurry image quality and unstable frame rates.
It’s good to finally see an official version of the game that doesn’t look terrible and apparently is stable.
This is exactly why hardware matters to a decent extent.
It effectively took a 900p@30fps, maxed it to 1080p, then used DLSS to upscale it 4x in resolution to render at 4K, while also doubling frame rate.

Nintendo has put eight different Switch games on sale, including Super Mario RPG, Xenoblade Chronicles X, Zelda: Link's Awakening, and more.

A Xenoblade Chronicles PC port has been listed by Microsoft as an officially supported Microsoft Game Assist title.
Hmmm interesting. Hopefully true, liking the slowly but surely partnership between the big 3. Just imagine all the xenoblade games officially on pc. I think mcsft going 3rd party but still making consoles fits them.
I don't see this happening. Nintendo has said the "Only place to play a Nintendo game, will be on a Nintendo console!". Yes I know people are using emulators, but that isn't what Nintendo intended.
MAYBE, if Nintendo does decide to port X over, it's because it is an Xenoblade game that is stand alone.
X, is my favorite Xenoblade game in the Series, because of Skells" flying your Skell and battling with them feels great!
I needed 15GB to install all those patches.. If it released in japan back in april, why arent most of these on disc? The Wii U barely has storage to begin with
I'm just enjoying downloading the 15 gb data packs on a typically slow Australian internet connection. The Wii U download management song is becoming burnt into my brain
It's a shame Nintendo didn't plan ahead on the design of the Wii U. They only included a tiny 32gb of internal storage, of which only 25gb is usable; nowhere near enough storage to hold much in terms of digital games (and probably barely enough space to hold XCX just by itself). This decision is going to hurt them on digital sales of games like Xenoblade, but it's really their own fault.
These are not patches. They are optional installs.
Why is this news-worthy?
It's a patch to help the multiplayer component.
It's a good thing.