
Patrick Waring at GameCloud writes: "Fallout 4 is essentially a great framework with a lot of good ideas, but suffers from poor execution. There are a lot of great systems, but none of them are explained very well, or sometimes at all, and are put together without much thought as to how they’ll affect one another. The story is all over the place, which reduces the impact of some of its most powerful moments. In the interest of giving the player character a voice, they’ve removed a lot of the role playing and forced players into having a very narrow choice of personalities, which are themselves very bland and basic. Combat, world exploration, and land settling are all fun and clearly received a lot of attention during design. But in saying that, each of these components still suffers from a lot of basic oversights that noticeably subtract from the experience. And the bugs, oh the bugs… Bethesda, listen, when you get onto making the New Vegas style spin off in a few years, please learn to play nice with Obsidian and let them handle the writing and just focus on the gameplay. In the meantime, I guess the modding community will fix this for you. Again."
Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
I enjoyed what I played of it, but I moved on rather quickly. I don't know, I'll get back to it eventually.
its really not a very good game. And ugly as sh!t as well.
between this and Phantom Pain, I don't know which one proved to be the bigger disappointment.
Once the dust settles, real reviews come up.
No one can use that excuse "you didn't play it right", "you didn't play it enough". The game isn't good.
INB4 "nu-fallout fans/Beth fans" type "yawn", clickbait, or "the game doesn't deserve this score, it's too good" and before they start disagreeing with every comment just cause.
Yawn