DF:
Ultimately, Xenoblade Chronicles X is a beautiful and expansive game. It's also really the only game of its kind on the Wii U right now and it works wonderfully. Even with some of its blemishes, it's hard not to be impressed by what has been achieved on Nintendo's home console. The slick presentation, rich gameplay, and incredible soundtrack all comes together to create one of the most polished open world experiences we've encountered in quite some time - even in the face of obvious technical compromises. Looking back over Monolith Soft's catalogue of games, we feel confident in saying that Xenoblade Chronicles X is its most impressive title to date.
Xenoblade Chronicles X on Switch 2 adds 60fps gameplay and up to 4K resolution through a $4.99 upgrade pack now available digitally.
Playing it right now! It is awesome! Good thing I held myself back from buying this last year. Now I can't wait for XC2 and XC3 to have the same enhancements and upgrade.
Honestly, it’s kind of bizarre how rough native Switch players had it with this game for years. Aside from the original Wii U release, Xenoblade has pretty much been a series that felt better on emulators than on the actual hardware, mainly because of the blurry image quality and unstable frame rates.
It’s good to finally see an official version of the game that doesn’t look terrible and apparently is stable.
This is exactly why hardware matters to a decent extent.
It effectively took a 900p@30fps, maxed it to 1080p, then used DLSS to upscale it 4x in resolution to render at 4K, while also doubling frame rate.

Nintendo has put eight different Switch games on sale, including Super Mario RPG, Xenoblade Chronicles X, Zelda: Link's Awakening, and more.

A Xenoblade Chronicles PC port has been listed by Microsoft as an officially supported Microsoft Game Assist title.
Hmmm interesting. Hopefully true, liking the slowly but surely partnership between the big 3. Just imagine all the xenoblade games officially on pc. I think mcsft going 3rd party but still making consoles fits them.
I don't see this happening. Nintendo has said the "Only place to play a Nintendo game, will be on a Nintendo console!". Yes I know people are using emulators, but that isn't what Nintendo intended.
MAYBE, if Nintendo does decide to port X over, it's because it is an Xenoblade game that is stand alone.
X, is my favorite Xenoblade game in the Series, because of Skells" flying your Skell and battling with them feels great!
It's amazing what talented developers can do with limited hardware.
This is pretty cool because it is also rendering to the gamepad also. 30 frames locked with a low of 29. Nice work with no loading screens. I can't wait to see what they do with more power.
I've said it before and I'll say it again - particularly in the shadow of Just Cause 3 arriving near enough at the same time...WHY is the Wii U 'underpowered'?
3:05
"This scene makes a really strong impression doesn't it.
*song plays*
Ewwww, Ewwww, Ehhhhhh,
Ewwww, Ewwww, Ehhhhhh,
Ewwww, Ewwww, Ehhhhhh,
Ahhhh, Uhhhh, Ewwww, Ehhhhh,"
lol, I don't know why that was so funny to me.
Compromises had to be made (collision detection, pop-in, and lack of dynamic shadows) to get this running on Wii U, but when the game has a rock solid 30fps framerate with very minor almost insignificant dips, and looks as good as it does I think we can give this one a solid A for technical performance especially in an open world game of this scale...on Wii U hardware.
Many so called AAA developers could learn from this.