
Eurogamer reports:
''The obvious reaction to Spore Creatures is that it can't hope to rival its big brother - daddy, perhaps - for depth and scope, and that EA's decision to launch it alongside the PC version on 5th September suggests it's a spin-off for a different market. So it's a bit of a surprise to discover Spore on the DS is secretly an action-adventure. We like those.
In a manner that will be familiar to oodles of gamers old and new, you start off with a tiny, rubbish little hero with no idea which way to turn, give it a name (unless you like the default "Oogie"), and then stroll off on a mission dictated to you by on-screen prompts. This tutorial phase quickly establishes the basics: you're hunting down an evil spaceship that's kidnapped your friend.''

Insidegamer.nl: If Darwin had been a game developer, he would develop Spore Creatures .. In this game you explore with your homemade Spore being the wonderful world and try to evolve.

"Now it has become apparent that for all EA's reputation destroying efforts to ensure punters bought Spore, they may have actually acted to entice gamers to pirate the game. Forced between a choice of downloading the game for free, or effectively renting it from EA, punters voted with their clicking finger." - gameplayer reports

About writes: "A spin-off from Will Wright's massive world-builder, Spore Creatures for the DS keeps the creature creating but loses all the awe of Spore. With a seemingly random storyline and a dull fighting mechanic, this is a weak interpretation of one of the biggest games of the year."
Pros
* Spore Creatures has a lovely, comic book-like aesthetic that plays with 2D and 3D.
* Adding wacky body parts to your creature is fun -- for a time.
* The DS's WiFi connection lets you show off particularly crazy creatures.
Cons
* Boiling down a huge, open game like Spore into a tiny adventure just doesn't work.
* Storyline feels random and tacked on.
* The fighting mechanic (i.e. scribbling on the screen with your stylus) is boringly simple.