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NGB | Fallout 4 Review

NGB Wrote: "It often annoys me that a game barely 6 hours long can command a shelf price of £50, however Fallout 4 will easily see you waving good bye to 50 hours of your life. Minimum. It has so many different options for gameplay, story progression, modifications, that you can easily play it for a solid sitting and barely notice that you have contributed heavily to a solid arse dent on the sofa. This is a testament to the game because you don’t get bored, or feel the need to mix it up at any point. You can argue that Bethesda have dumbed down this installment slightly in the sense that it will encourage more people to pick up a copy that wouldn’t have gone near it in the past. This is derived from taking a great title in Fallout 3 and tweaking it to be more forgiving. Don’t get me wrong, it is no walk in the park (mainly because they are all destroyed), but if you are a veteran of the wasteland, you will not be surprised if you feel as though you have come home.

There are a ton of positive points that mean Fallout 4 is worth a high score on the ratings, but it does come with a whole host of glitches. There is also a learning curve that may give you grief but the best advice I can give, is to save often and it won’t be so bad. All in all I don’t see any reason to ignore this title. If an Action RPG/FPS sounds like something awesome, you won’t fall out with Fallout 4"

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nextgengamingblog.com
40°

Fallout 4 Switch 2 Graphics Comparison Reveals Performance and Resolution Differences

Fallout 4 on Switch 2 offers 30fps, 40fps, and 60fps modes, with graphics settings differing from PS4 and PS5 versions.

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twistedvoxel.com
60°

Fallout 4's anniversary update wasn't as impactful as hoped for, Nexus Mods have assembled their own

Following Fallout 4's anniversary update, Nexus Mods have assebled an Anniversary Collection of existing mods designed to offer a free refresh as an alternative

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rockpapershotgun.com
160°

Todd Howard on 10 years of Fallout 4 and The Elder Scrolls 6: 'We needed a creative reset'

A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.

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gq-magazine.co.uk
jznrpg196d ago

They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.

-Foxtrot196d ago

Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.

mastershredder196d ago

So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.

lukasmain196d ago

I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.

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