
Serena Nelson writes: "Visual novels generally revolve around romancing one or more main characters and while Quantum Suicide certainly doesn't deviate from this norm it also does so with its own take on the genre. You are a member of the second generation of humanity that left the Earth for a better place, presumably because we screwed it up in the first place, and it's up to you and the rest of the ship's crew to continue keeping the race alive and well."

Stephanie Smith writes: "What makes a good Kickstarter project and what kills it? What makes backers decide whether a project looks shady or trustworthy? It takes a lot more than a good idea to win us over, it takes a lot of hard work. However, there are some pitfalls that are easily avoided along the way."
These are some good points to keep in mind. People will be less likely to get about losing money on bad projects.
Since I´ve (Robin, The Gaming Ground) already written a preview article for Cotton Candy Cyanide´s visual novel "Quantum Suicide" (I have also recorded two gameplay videos). I decided to do an interview with the Cotton Candy as well. So, please enjoy.

Developer Cotton Candy Cyanide have revealed their space set visual novel will be coming to PS Vita.
People love the word Quantum. It makes things sound cool. It's like adding a lense flare to a boring shot in a movie.