
The creator of Bioshock and System Shock Ken Levine revealed that his next game will be very character driven. He desires to make characters more believable by concentrating on their “needs, passions and wants”.

Ghost Story Games shares what they’ve been working on in Judas and reveals the key art.
Even if it only ends up working on a superficial level, the idea of having three potential villains is interesting and gives you a unique reason to replay it.
IGN: "We spent six hours playing a recent build of Judas, the next game from BioShock creator Ken Levine, followed by a lengthy conversation with the renowned game designer to discuss the long wait since BioShock Infinite, bringing the "narrative LEGOs" concept to life in Judas, what the game is all about, and much more."
YT video : https://youtu.be/aIqmnoo8Ui...
with new gameplay segments
I’m tentatively hopeful for this. Love Bioshock. As far as the narrative Legos we shall have to wait and see. The early trailer for Infinite showed off a lot of stuff that didn’t make it into the finished product, and Levine is notoriously difficult to work for, so if this narrative stuff makes it into the came will be curious to see how impactful it is. I’d be fine with something more in the vein of the first Bioshock. Not much like that now, especially since Arkane’s fall from grace.
I didn’t realize Levine’s new studio was under 2K Games just like Irrational was. What was the point quitting Irrational and then 2K dissolving the studio only for him to open up a smaller studio still under 2K? Why not just downsize Irrational, keep operations going and have the brand recognition. Cuz it’s not like Judas is a departure from his normal style. Must be a story there

DualShockers Writes "One of the most important shooters of all time, BioShock, has turned 15. Playing it today, it doesn’t feel like a 15-year-old game, and I realise that’s in large part because so few games have attempted to really follow in its footsteps. It’s a predecessor to certain genres that would come later – like the ‘walking sim’ – and it was the first blockbuster game that showed the medium to be capable of seriously exploring some high-minded ideas, but that mix of emergent gameplay, eccentricity, and worldbuilding where you piece together the story of a fallen city through desecrated rooms, meticulously positioned corpses, and brilliantly delivered audio diaries hasn’t quite been repeated."
Can't wait to see the official reveal at the game awards.
So does that mean The Black Glove is officially canned? Because it looked like it had potential.
They haven't talked about that game for a while.
On topic: I cant wait to see it.
You owe me a Vita game Ken. Pull your finger out, there's a good chap! ;^)
will it be bioshock for the vita LOL