
ONM writes: "If there's one criticism we constantly hear about Wii games, it's their graphics. We get so many emails complaining how Wii games look like PS2 titles and how games need to look better. While we've always favoured gameplay over graphics, we can understand some people's concerns: a lot of Wii games could look better. The fact is that the Wii is capable of much better graphics than those in the vast majority of games currently available for it."

Handheld Loer writes, "This list just shows the games [we] feel every Shield owner should at least try. Also almost every game on this list allows Nvidia Shield and Tegra 4 owners to crank up the graphics settings to high on most of these games listed same as with settings on a PC only much easier."

The Conduit developer High Voltage Software has teased a follow-up to its 2011 Wii shooter, hinting that something may be revealed before the year is out.
As much as I bought into the Conduit hype back in the day I really hope this game is not for a Nintendo platform-I was burned by promises of great graphics,controls and story-what I got was unfinished assets, disappearing floors and one of the stupidest stories of all time...

Conduit 2 is not the game that finally makes the first-person shooter feel at home on the Wii. Is this goal an impossible dream, or are developers just going about it incorrectly?
I remember how much initial excitement there was for shooters on the Wii. Never really panned out.
Play Killzone 3 using Move, although it has a very high learning curve, once learned you'll never want to play a FPS game on analogs again.
The accuracy, turn speed and movement are so much faster and better but it takes around 2 hours to master and tweak your settings.
Motion controlled shooters are the best way to play FPS games on consoles, at least as far as Move is concerned.
Prime 3, MOH:H2, Red Steel 2, Conduit 1, COD Reflex, and COD BO all control accurately on Wii.
Saying Move some how solves everything is naive, Move's supremacy over the Wiimote accuracy does not extend to the Wiimote's IR.
IR is 1:1, Good controls depend on the programming, the dead boxes, turning speeds, and how well it utilizes the pointer mechanic, hell including customizable controls fixes most problems.
I don't get it. How can you complain about controls in a game where the controls are fully customizable? Like tunaks1 said above, you can adjust the deadzone, turning speed, cursor sensitivity, x-axis, y-axis, everything.
You can even map whatever action to whatever button.
Wii Motion Plus just makes it all better.
AND you can use the Classic Controller if you want to. This goes for Goldeneye 007 too.
i think that killzone 3 has done motion controlled shooting better than most, if not the best.
It's still Official "NINTENDO" Magazine.
Sure it looks cool, but I need a source a little less biased.
PS3fanboy, and completely eat up sources like ONM with a spoon.
That said, the last time they went on about how fantastic a Wii FPS was going to be, we got Medal of Honor Heroes 2, and they were right about that one. It was a complete package.
Sorry but looking at screenshots it still looks like PS2 graphics. For example looking at the hand and the gun, which should be the most detailed since it's kind of static compared to the 3D rendered world, it is still not anywhere close to the "current gen".
Now the gameplay might be good. I just think they are hyping their graphics more than they should.
Nevermind this game kinda reminds me about Halo, but this might be the second must buy FPS on the Wii. Wii fans should be greatful.
Both black and raindow 6 for the xbox had similar quality.
http://images.slashdot.org/...
http://www.xbox.com/en-US/g...
and many games looked considerably better.