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400°

Metal Gear Solid Shadow Moses Unreal Engine 4 Remake - Solid Snake Model Showcased + New Screenshots

iRamGamer has released some new screenshots, showcasing the in-game model of Solid Snake for his amazing Metal Gear Solid Shadow Mosses remake in Unreal Engine 4.

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dsogaming.com
breakpad3840d ago (Edited 3840d ago )

it s generally based on HD young Snake model from MGS4..that s good...i didnt like the MGSV face of Snake

Eamon3840d ago

MGS5's artstyle is supposed to be realistic, which is why Big Boss' face shape is quite different.

Haven't finished MGS5 yet. And I've totaled like 120 hours so far :O

breakpad3840d ago (Edited 3840d ago )

^ yeah exactly thats why i like the more anime based MGS4 chars...MGS series always had strong ties with anime and it is one of its major pros IMO... making Boss resemble and ordinary realistic soldier, it becomes more and more a COD type game which is bad

WitWolfy3839d ago (Edited 3839d ago )

Prepared for the most blunt ending you ever seen. Makes ME3's ending look poetic in comparison.

Negativecool3840d ago

These are great if done by an inexperienced amateur. Good on you for learning and contributing to the gamine community. I don't really want to insult anyone here if that's the case...but...Shadow Moses in MGS4 was far better graphically.
To only indicate in the title that these screens made possible by Unreal's new engine is almost an insult to what UE4 can do. In the hands of an experienced pro Shadow Moses and Snake would look FAR better than this.

iRamGamer3840d ago

All the pictures that you can see in that publication are early Stage WIP. Here you have a link with more of them (Most of them finished):

https://www.flickr.com/phot...

Snake is also a WIP. And about the MGS4... Well, that was a game with hundreeds of people working on it with 50 millions of dollars invested. ;) Kind regards.

Eamon3840d ago

Those screens look pretty amazing.

nveenio3839d ago

Sorry, but I agree with Negativecool. This is great for someone learning to use 3D game tools like Unreal. But it's definitely not news worthy. It seems like people think [X] Remade in Unreal means it's going to be cool or something.

I'd compare it to macaroni. In the hands of a skilled chef, it's delicious. But give it to a five year old to glue to a sheet of paper, and it doesn't taste so good anymore. We'd still tell the five year old "good job," but we wouldn't want to eat it. And we probably wouldn't tell anyone else to eat it either.

Musio833839d ago

Inveni0. Your comment is useless, meaningless and destructive. You don't bring anything, you just insult thw work. I have been working with UDK for 5 years and thos work is GOOD for just one person. Have you even looked the pictures from flickr? Do you think ypu are some kind of expert? Do you know that this project has been shared by A LOT of online magazines? Do you also know that Kojima official account has shared it? Are you saying that all of them (including Kojima) are wrong and you are right? You are nothing, you are just a hater who maybe are jealous or something. So stfu.

nveenio3839d ago

@Musio83

I've seen famous people share fan art made with macaroni, too. I'm not being destructive, I'm being honest. I'm sorry you're so personally attached to this.

Yes, I am an expert. I'm a software engineer who is currently employed in the games industry. I get paid good money as a Level 3 Project Lead, and I've never seen a pro do something like this. This is not professional quality. The pros I work with do way better than this, even if they're the only person working on the project.

Like I said, it's good for someone learning the ropes of game and content creation. But it doesn't deserve to be exalted. It's fan art and nothing more. I don't care how many people share it.

If you think the only people who are allowed to voice opinions are people who agree with you, then YOU are the one bringing nothing to the discussion. At least I'm prepared to offer a different perspective.

iRamGamer3839d ago

Come on guys, stop fighting... Everyone is completely free to say whatever they think/want. I know my work doesn't have a AAA quality. I've been working with UDK for 2 months (more or less) now, and I'm trying to improve day after day as much as I can. There will be people who like it, people who don't and people who hate it AND it's completely normal. Kind regards.

Braid3839d ago

iRamGamer,

Thank you for your passion and your hard work, you've been doing great so far. I wonder if you'll be providing us with a demo that involves playable Snake, your first-person demo is great and I'd really love to roam around with the Snake model, if that's possible by your end.

Keep up the good work, MGS fans are always the best.

nveenio3839d ago

@iRamGamer

Like I said, it's great for someone just starting out with UDK, which you are. So keep it up!

+ Show (4) more repliesLast reply 3839d ago
3840d ago Replies(1)
UNKLE3840d ago

Snake face is looks like an APE face its made me laugh this is nothing like old mgs snake face was,Snake should be look more to artwork.

MetroidFREAK213840d ago

I just want Metal Gear Solid HD Collection to be backwards compatible. I really want to play MGS2 again

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40°

Today’s Video Game Indie Scene Is Yesterday’s Mainstream-A Deconstruction Of Artistic Endeavor

A quote from Hideo Kojima brings up the notion of the wavering quality of modern day gaming, and a deconstruction of what constitutes a good game and artistic value follow suit.

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activetimeevent.com
70°

Hideo Kojima admits Metal Gear Solid motion capture was “trial and error”

Hideo writes: "We experimented with magnetic motion capture in "Metal Gear Solid: Integral", and in MGS2, we adopted optical motion capture for the first time. Was the shooting done about 25 years ago? Well, back then, everything was trial and error, but every day felt fresh and exciting."

120°

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it's "difficult"

A chat with MGS Delta Snake Eater producer Noriaki Okamura about the past and future of Konami's stealth-action series.

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rockpapershotgun.com
isarai629d ago

It's not going to be the same without him regardless so honestly it would probably be better just to try to do your own thing while staying in the same genre and general gameplay style.

just_looken629d ago

This but also the story is wrapped up only thing to expanded on is another mgs rising or spin offs.

-Foxtrot629d ago

I mean they could have done an alternate timeline directly after MGS2 which just tells a new story, that way they get to continue Snakes journey while respecting Kojimas final chapter, his Universe would still be untouched.

Maybe in this new game Snake didn't age

They will eventually try to continue the story, it's a given so I'd rather have them doing an alternative timeline than messing with what Kojima has done.

just_looken628d ago

@Foxtrot

You mean before shadow moses as that is when he was injected with fox die anyone knows that.

If they went this route then it would open up a flood gate of crap the topics they covered the deaths blood scenes would never work in today's modern games.

TheProfessional629d ago (Edited 629d ago )

The story in metal gear solid 4 was already a huge step down from the first three. Then the story in V was minimized and totally forgettable. One of Kojimas art directors could definitely make a solid metal gear sequel.

Also when you compare Stranding to Kojimas previous games he could easily be a Neil Druckman type where most of his best ideas were from people he worked with.

For example all of the MGS covers and the art style associated with Metal Gear wasn't even created by Kojima.

just_looken629d ago

comparing Neil Druckman ahole coffee fetcher to someone that worked in the industry from the days of msx should get you a ban.

Michiel1989628d ago

just cause he made one game that you didn't completely like?

just_looken628d ago (Edited 628d ago )

@Michiel1989

Because he took a ip that he had no right to say he created but does then at every interview he act's he is the father of naughty dog and a god at game development even the tvshow i will not watch.

People that worked there sense the 90's crash days were thrown out over 85% from the last count 2 years ago of the original team is gone majority left when he took over.

Sony looked at all the people that made jax/crash/uncharted/tlou leaving naughty dog went meh then praised neil gave him the keys to the kingdom. Sense then the entire team has been a dam joke they only made 1 new game in 6 years just a port studio now.

Oh i also like the tlou2 mp mode they promised that was changed then cancelled but hey tlou2 ported 3rd time for pc pay pay pay again like skyrim.

Fuck ND fuck naughty dog 2.0

Michiel1989628d ago

mate... you already compared him to a guy that was 16 years older than him and then ask why he hasnt worked in the industry as long as kojima. Time exists.

Do you really think all of ND will let Neill flaunt around if he didn't have a severe impact on how the game turned out? So you're saying the rest of ND is stupid that they're playing along with his masterplan to take over ND.

It's pretty obvious from your comment you're just salty about tlou2. You didn't like a direction he took the game in, stop acting like he's a terrible human being.

So they should keep making the games they make now and never make anything else...cause thats how uncharted and Horizon came about, oh wait. TLOU would never have existed if you had your way, they would be making jak n dexter 13. I rather have them try something new and fail at it than never try to do anything else ever.

628d ago
CrimsonWing69629d ago

I think someone could take the torch, but they’d really have to be a mega fan and understand the narrative and quirkiness and humor of MGS and just Kojima’s design principles. Make bosses that revolve around “themes” and “gimmicks” and bring freaking David Hayter back for the English dub.

Tankbusta40629d ago

I have been saying for years that Kojima is not needed to continue this franchise. Revolver Ocelot could have a trilogy on his own with the established lore and it would be fantastic

MehmetAlperTR629d ago

No Hideo ! No MGS !!! Just try to work with him.

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