
BlazBlue is considered the spiritual successor of Guilty Gear, the combo-centric fighter whose thematic design -- the characters and the music -- was inspired by heavy metal music and culture. Many elements in Guilty Gear directly overlap to BlazBlue, and on the surface, the difference between them is hard to spot. But there's a good reason why BlazBlue seems so familiar. The same development team responsible for Guilty Gear is spearheading BlazBlue's development, and it's planning more than just "Guilty Gear 2.0."

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.
I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.
The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson
But honestly most of the crush 40 soundtrack music lives in my head rent free
Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

The previously arcade cabinet-only Ridge Racer title, Rave Racer, to be released on Switch and Switch 2 this month.

Run the maze, dodge the Ghosts, and chase high scores in this real-life Pac-Man experience.