
SegmentNext - DayZ console build is expected in 2016, according to Bohemia Interactive. The developer also announced that the game won’t hit Xbox Preview program this year.

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

DayZ Frostline DLC gets review-bombed for its price and content. Dev responds, saying "No one is forcing players to buy it."
Yes, I saw that! The DayZ Frostline DLC has indeed faced a lot of backlash from players who feel that the $26.99 price tag is too high for what's included. The DLC adds a new snow-covered map called Sakhal, but many players feel it doesn't offer enough new content to justify the cost.
Bohemia Interactive's CEO, Marek Spanel, responded to the criticism by pointing out that the studio has received very little revenue per hour of gameplay from the game over the years. He even referenced the Beatles song "Please Please Me" in his response, highlighting the frustration with the situation.
It's definitely a heated debate.

DayZ has now managed to hit its new all-time-high player numbers with the release of the new Frostline expansion.
Dude N4G you really need to control who submits these articles. This is my 10th article i've clicked on that my computer has given me Malware warnings. You really need to chill the fuck out with this and do better. Wtth the traffic you're generating this is uncalled for and it's dangerous for your users. Either preview the sites and make sure they're malware free beforehand or fix the system.
So, an alpha version for the consoles. Of a game that is still in alpha on pc. Let's get this thing that only kind of works on pc and see if we can get it kinda working on consoles.
This is an odd situation i really enjoy day z but the game isnt really done yet, so i dont know how they are going to get it to work on consoles but maybe they will surprise me.
I look forward to checking it out, along with H1Z1. Hopefully we'll get console news about the latter as well before too long.