
Christopher Kline, technical director for 2K Boston, recently gave a lecture at Paris GDC on modern classic BioShock - co-developed by Kline and his colleagues at 2K Australia - and it's particularly notable how much honest talk of iteration was discussed in the lecture.
As he explained, the project, which has debuted on PC and Xbox 360 and is now coming to PlayStation 3, was "...a series of big mistakes and corrections and slipped ship dates, but all of these helped make it a good game."
Thus, Gamasutra sat down with the game's technical mastermind to discuss issues such as getting gamers interested in seeing the sequel (and thus driving publisher interest) to the hard philosophies of technology use, UI design, and respect for the audience.
This wide-ranging Gamasutra discussion also touches on everything from the health of the PC as a medium for hardcore gaming, to why Kline felt confident working with Unreal Engine 2 on a next-generation game.

The fourth game in the ‘BioShock’ series has been in development for more than a decade
Bioshock is one of my favourites franchises. I love all 3 games and have played each several times. I even have a room in my house that is loosely decorated around the theme of Bioshock (with a Lighthouse, coral models and postcards styled as though they are from both Rapture and Columbus).
And yet I am going to find it extremely difficult to get even remotely excited about any future episode in the series after all the problems this has had in its development cycle.
Leave the franchise alone. Remaster them again if you have to. Then put whatever talent you have to use on something brand new.
It sucks this game is in development hell because I love BioShock and would love a 4th game. I hope it turns out great, but I guess we'll see.
It's been in development hell since 2014. This is nothing new. It saddens me because it's one of my favorite series. At this point, Judas may end up releasing first.
Bioshock 4 (if it ever comes out) will probably still look and play like a Bioshock game, but without Kevin, it might miss that spark that made the originals so special. Honestly, Judas might end up feeling more like the real spiritual successor.

Learn where you can get BioShock Remastered for free and enjoy playing it on your devices, including the Steam Deck.

Console Creatures writes, "The BioShock film at Netflix is still happening but with a reduced budget."
It's 10 years too late for a BioShock film. The world of Rapture would have been perfect for a film. It's actually a good candidate for proper utilization of 3D, for increased depth rather than bullshit popping out of the screen. It could really show off the underwater city that way. But BioShock as a brand is so irrelevant these days that a film just doesn't make sense. Especially considering it would need a big budget and top notch effects to really take advantage of the IP.
Netflix greenlights anything, so that shows me very little faith in the project. Enough to just crap something out as they're, more and more, known to do.
I'll laugh if it turns out to be better then the Borderlands movie