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Uncharted 4 multiplayer will have no dedicated servers

You can shelve those expectations right now. It’s hosts or bust.

TheGreatGamer3863d ago

A lot of bad news has come out about UC4's MP mode just in the last day, hope they can make some 180's (Remove microtransactions from MP) and show us some more stuff soon because my hype has died down for the MP quite quickly even if my hype for the SP is still high, still enjoyed the MP modes especially in UC2.

hello123863d ago ShowReplies(27)
Gazondaily3863d ago (Edited 3863d ago )

No dedicated servers?? Seriously? That is ridiculous.

Laugh all you want at the term 'Power of the Cloud' but really, its not acceptable for a first party title, particularly Uncharted of them all, to have P2P. I hope no one defends this.

d_g3863d ago (Edited 3863d ago )

agree

any MP game need a dedicated servers especially the biggest PS4 exclusive in 2016

Volkama3863d ago (Edited 3863d ago )

Definitely a bigger hit than the drop in resolution. Disappointing. Not so much because it is Uncharted (single player should be worth playing even without any multiplayer), but because it is a huge first party title.

etebitan3863d ago

Excuse me for my ignorance.. Could you explain what does dedicated servers means??

freshslicepizza3863d ago (Edited 3863d ago )

games like call of duty still use p2p which is even more ridiculous. what's funny is sony used to be better supportive of dedicated servers on the ps3 than they are on the ps4.

"Excuse me for my ignorance.. Could you explain what does dedicated servers means??"

it means no host advantage since they would have the strongest signal on p2p, it also means less to no lag with dedicated servers, and it also means you can host more players because the bandwidth is not limited to the users and it also means if the host leaves the games may end on p2p. the connection is much stronger with dedicated servers. on a p2p network you are relying on how good their signal is.

UncleJerry3863d ago

@moldy, " it also means if the host leaves the games may end on p2p".

With dedicated servers, in general, when someone leaves it does not automatically affect everyone else. The dedicated server IS the host. That is why the connection is so much more consistent and that is also why things like host migration are not needed. In this case if the "host" (dedicated server) goes down, everyone would generally disconnect. Of course there are instances where one players connection to the server can be better/worse than the rest and could result in some issues, but the match generally won't switch into p2p, at least not because someone left.
Some games do employ a system that will work on dedicated servers and then move to p2p in a case where all servers are full or when they are down.

andibandit3863d ago

@etebitan

There are alot of advantages to dedicated servers as already explained here. My biggest gripe with p2p is the inconsistancy in the latency.

One game you'll be doing 18kills 2 deaths....host leaves(new host)....20 minutes later you're doing 18/36.

solar3863d ago Show
esemce3863d ago Show
OC_MurphysLaw3863d ago

This really is a surprise to me. But in fairness...the previous Uncharted games all ran on P2P hosting for MP so this really is the norm not the exception. Its still a bad choice imo but it is what it is I guess.

DragonKnight3862d ago

If anyone is disappointed by a lacklustre MP from a franchise whose primary focus has always been SP and has never had groundbreaking MP, what the hell is wrong with you?

I literally do not give a damn about the Uncharted series. Haven't played a single game in fact, but caring about the MP when the game is clearly an SP focused game is just sad.

Maddens Raiders3862d ago (Edited 3862d ago )

This makes no Fkn sense at all. Fix it now or fear the 'lash ND. C'mon.

@dragon^

I'm not a super huge fan of UC mp either but believe me, there are a ton of people that love it and are dedicated to it. Don't knock it bc you don't think it's as "focused" on as the SP.

I'm not giving it a pass either. The fact that it's allegedly AAA 1st party goodness alone means it should be fully loaded with no shorts taken imho. This is currently unacceptable and I'm not talking two end pieces of bread here. https://youtu.be/q3aqblFj3p...

DragonKnight3862d ago

"I'm not a super huge fan of UC mp either but believe me, there are a ton of people that love it and are dedicated to it. Don't knock it bc you don't think it's as "focused" on as the SP."

Me "thinking" that it's not as focused on the MP as the SP has nothing to do with it. It's clearly obvious that the series is a single player focused series. Naughty Dog excel at story telling and single player games, they don't have a game with even remotely groundbreaking or innovative multiplayer. That's just not what they are good at and everyone knows it. Whether there are dedicated fans of the MP or not is completely irrelevant. You can take the crapiest game, give it the crapiest MP, and you'll still find dedicated fans.

"I'm not giving it a pass either. The fact that it's allegedly AAA 1st party goodness alone means it should be fully loaded with no shorts taken imho. This is currently unacceptable and I'm not talking two end pieces of bread here."

No it doesn't. AAA has never meant quality. It's meant budget, marketing, and sales expectations. And again, Uncharted is about the single player, not the multiplayer. ND are focused on their strengths, not their weaknesses. It's not giving it a pass to acknowledge that. It's about priorities. It's like saying you're disappointed with Planetside 2's single player.

Testfire3862d ago (Edited 3862d ago )

@Dragon, "If anyone is disappointed by a lacklustre MP from a franchise whose primary focus has always been SP and has never had groundbreaking MP, what the hell is wrong with you? "

That's your opinion. I was absolutely hooked on U2 mp until they updated it to make it more accessible. And U3 mp was great as well, especially with dynamic maps. Lot's of people love Uncharted mp.

Also U2 mp incorporated the climbing aspect, so in a way it was groundbreaking, as I'm not aware of other mp games at the time that used that mechanic in the way Uncharted did.

Romeovalentino3862d ago

This is fine with me. Whats the point of having a server dedicated, if I cant share it with friends.

Kleptic3862d ago (Edited 3862d ago )

EDIT: I stand corrected, i guess it really is P2P networking...very surprised...

but he also contradicts himself in which he says 'there is still a host, its still peer to peer'...thats a bit of a conflict...

usually competitive multiplayer, even with out a dedicated server for hosting, is still client/server networking...a client with the most connection bandwidth is chosen to 'host' the round...if that player drops, developers came up with 'heartbeat cache' that other players had received during the match, and it can be used to switch the game state to another host...albeit with a noticeable pause...

p2p is awful for competitive gaming for fundamental reasons...one bad connection wrecks the entire game state for all users...as performance for all users is determined by the lowest common denominator within the network...if UC4 really is P2P like he is saying, that is pretty laughable...

Christopher3862d ago

It's a disappointment, but I think you're stretching to say it's ridiculous. The mass majority of shooters use P2P with backend servers for matchmaking so that when a host leaves it quickly moves to a new host. It's just how businesses save money in today's age. So, it's actually the norm.

I don't see what it being a first party title has anything to do with whether it's acceptable or not. I'm not defending P2P, but I'm also not going to sit here and turn Uncharted 4, a game I have zero interest in playing as far as MP, into the scapegoat for an issue that affects the industry as a whole.

nitus103862d ago

Servers are physical machines that take up what is called real estate in a machine room. they can be anything from a simple PC to blades to large main frames all coupled to disk farms, backup services and networked.

Basically you don't need dedicated servers for some applications and multiplayer servers fit into this category. Being able to fire up one or more virtual machines on demand for specific purposes is a much more effective use of computing resources.

This is how one of the many features of Remote IT Services (aka "Da Cloud") works.

Dynasty20213862d ago

No dedicated servers. Yep.

Now you know what it feels like to be a PC player and get shafted by a rubbish port, as it feels the same.

Gazondaily3862d ago

@Christopher

" I don't see what it being a first party title has anything to do with whether it's acceptable or not. "

Of course its important. Dedicated servers are the best solution for online gaming and whilst expensive compare to P2P, you would expect Sony to rightfully support their AAA mega title with them.

What's ND's excuse for not having dedicated server support?

Christopher3862d ago (Edited 3862d ago )

No, I don't expect anyone to have dedicated servers. Perhaps you do, but I don't. Why? Because dedicated servers are so rare in today's day and age. First party, second party, third party, whatever.

Why don't they have them? Probably for the same reason everyone else who uses P2P (including CoD, destiny, and other games with massive MP numbers right now) don't use dedicated.

Edit: And if everything was about being "the best" we'd all be playing on PCs, wouldn't we? Where does this argument stop or end? Anyway, I just disagree with you on how "dire" this is considering it's a industry-wide issue, not just a Naughty Dog/Sony issue.

Gazondaily3862d ago

@Christopher

"Why? Because dedicated servers are so rare in today's day and age. First party, second party, third party, whatever. "

Dedicated servers are not a rarity. The demand for them is real and that's why the omission of them from UC4 is all the more surprising.

Aside from COD and Destiny, the games that I have palyed are all on dedis? Forza, Battlefield, Halo, Titanfall etc. I have always maintained that dedicated servers should be the standard.

"Anyway, I just disagree with you on how "dire" this is considering it's a industry-wide issue, not just a Naughty Dog/Sony issue."

I think ND/Sony then really need to buck up their ideas and not be dragged down by the industry's shortcomings. Microsoft have done it, Sony should too.

+ Show (19) more repliesLast reply 3862d ago
Crimzon3863d ago

Good to know our yearly PS+ subscriptions are doing absolutely nothing to improve multiplayer gaming like Sony claimed it would. Even the quality of PS+ "free" games has declined. You'd think that locking multiplayer behind the PS+ paywall would get us dedicated servers for some of the big exclusive games at least but nope, just one big ripoff.

As for Uncharted 4 multiplayer well yeah, it's disappointment after disappointment. I'm sure that the singleplayer will be great at least but what keeps me playing these games over the years is the multiplayer, and everything about Uncharted 4 multiplayer (with the exception of 60fps, which is great news) sounds disastrous. Huge disappointment.

But of course, the Naughty Gods are perfect etc. automatic 10/10 blah blah.

madmonkey013863d ago (Edited 3863d ago )

halo gets some 10s despite its weak single player, uncharted will get some 10s even if the multiplayer is weak.

the focus is on the single player.

TwoForce3863d ago

Halo 5 is more multiplayer than SP. Uncharted is more SP than MP. But SP is the strongest point for Uncharted series. I'm not against or neither defend it. It's still sad to see it.

pivotplease3863d ago

Yeah this news is terrible, but I'm pretty sure I've only invested like 4 hours in multiplayer in U2 and 3 whereas I've spent upwards of 100 hours playing single player for both games.

beans3862d ago

That's crazy! You must of had nothing else to play if you spent hundreds of hours just in SP!

+ Show (1) more replyLast reply 3862d ago
WowSoChill3863d ago

Sony cant afford dedicated servers and they don't care about Multiplayer

were is that PS Plus money going to? peer 2 peer bullsh!t?

atleast when i join a Halo 5/Gears/Forza match, it says "Grabbing a dedicated server" every time

peer 2 peer is so last gen

pivotplease3863d ago

P2P is last gen for Xbox. Dedicated is actually last gen by PS standards lol. I wouldn't mind the mandatory PS+ so much if the quality of free titles didn't dip so drastically. It's still way better than GWG but pretty mediocre compared to when we used to get full PS3 games every month (some being only 6 months old with AAA reviews).

3863d ago
Enate3862d ago

An yet in all those games you just you mentioned. I have peronsally seen significant lag in every single one of them. An yet I have never had an issue with mp in any of the Uncharted games. So people acting like dedicated servers all but eliminates lag are full of it.

+ Show (1) more replyLast reply 3862d ago
GTgamer3863d ago

It's kinda funny how people wanna act like uncharted is about multi player but I digress because let's be real for one second here and admit that mula player is just simple bonus for uncharted although I enjoyed the mp in uncharted series it wasn't what kept me coming back.

WowSoChill3863d ago (Edited 3863d ago )

If your going to do something, don't half ass it, my opinion

CDbiggen3863d ago

I spent far more time in the online modes of uncharted 2 and 3 than I ever did in the single player modes. This news does suck.

MRMagoo1233862d ago

@wowsochill

Tell that to MS about the xbone then.

Genuine-User3863d ago (Edited 3863d ago )

@TheGreatGamer

Not at all. I couldn't be happier with the multiplayer reveal.

-Microtransactions in multiplayer will not be removed. Same thing with Halo 5.

"Microtransactions will be available at launch, but we'll have no gameplay items that will be gated through microtransactions," he replied."

- Uncharted 2 will not be resurrected.

- Animation, Gunplay, skills and powers all look fantastic.

- 900p and 60fps is a winner (competitive gaming) in my books.

As for dedicated servers, if the beta turns out to be a mess then I'll be the first to complain.

Team_Litt3863d ago

You couldn't be happier? Is this ninja for real? Are you not one of the people who claimed 900p on Xbox One made you ill?

Genuine-User3863d ago

Ninja?

I claimed that Blacks Ops 3 on Xbox One gave me a headache; not 900p.

Black Ops 3 beta on Xbox One ran at a dynamic sub-native resolution with a horrible blur.

It jumped between 1360x900 and 1600x900.

"image quality appears softer and less defined"

"The combination of SMAA T2x and dynamic sub-native resolution isn't great news for Xbox One"

"buildings, foliage and distant objects appear considerably less defined with subtle normal map and texture details smudged over."

"This reduction in clarity also makes it harder to spot other players that are far away"

http://www.eurogamer.net/ar...

Gazondaily3863d ago (Edited 3863d ago )

@Genuine

"As someone who has put countless hours in Uncharted and The Last of Us multiplayer, which were all P2P, I don't think the lack of dedicated servers is an issue."

Really?? P2P sucks whatever way you twist it. Lack of dedis in the current gen are an issue. You do realise how much host advantage prejudicially affects opponents don't you?

This is current gen not last gen. Dedis should be the standard, ESPECIALLY for a massive AAA first party title such as this.

Genuine-User3863d ago (Edited 3863d ago )

@Septic

I'm not twisting anything. Did you have problems playing UC2/3 and The Last of Us online? I certainly did not.

Dedicated servers are not a standard on any system.

I'm all for improvements but just look at the garbage written on this page so far.

Gazondaily3863d ago (Edited 3863d ago )

@Genuine

"Dedicated servers are not a standard on any system. "

Dedicated servers SHOULD be the standard and for a big title like this, its not excusable. I had problems with p2p with all games, mostly with Halo and COD.

It sucks and directly affects competitive gameplay, far more than a few extra p's in terms of resolution.

Hey, the netcode could somehow be exemplary and then its fine but I have played far too many p2p games to its a rarity to find that p2p works well. Especially by today's standards.

Genuine-User3863d ago

@Septic

You're right. But as far as my experience is concerned in relation to Uncharted and The Last of Us multiplayer, it's been fine.

However, if we use Gears of War as an example than I'm in total agreement with you.

Gazondaily3863d ago (Edited 3863d ago )

@Genuine

Well my experience with UC and TLOU haven't been great either. I remember getting booted from TLOU mp when I was on the verge of winning and having my population being infected for the first time through no fault of my own. That's just an example of the stuff I remember.

P2P sucks. Its last gen crap. Lets leave it there. Stupid decision by ND for this. Especially when Halo 5 has dedis for their 4 player coop.

And Activision are the biggest culprits. Their mega franchise COD still doesn't feature dedis. That is just pathetic.

Crimzon3862d ago

Anyone who's actually put a decent amount of time into playing Uncharted and TLOU online knows just how desperately those games needed dedicated servers, especially since Naughty Dog's matchmaking is terrible. I don't believe for one second that there were so few people playing online that they needed to constantly match people from the opposite sides of the world. Even Call of Duty games offered better connections.

As for dedicated servers, they were actually the standard for online multiplayer gaming (and still are on PC), right up until consoles made peer-to-peer the norm. Kinda sad really, since online gaming on PC would always have dedicated servers for free, and yet here we have Sony charging a yearly fee for a grossly inferior experience.

+ Show (5) more repliesLast reply 3862d ago
Mr-Dude3863d ago (Edited 3863d ago )

Lol.... Look at the top posters and they are nearly all X1 fans. Jeez.... And then you scream when a PSfanboy trolls in a xbox article..... *cough* Hypocrisy * cough*

@ Thegreatgamer,
You (and some more like trust) have the superability to overreact to everything. Like a negative reaction to Halo or now attacking UC4... And some really really sneaky stealthtrolling now and then.

Let it be dude

Genuine-User3863d ago (Edited 3863d ago )

It's almost as if they haven't played Uncharted/The Last of Us MP.

As someone who has put countless hours in Uncharted and The Last of Us multiplayer, which were all P2P, I don't think the lack of dedicated servers is an issue.

People can complain all they like. But I personally couldn't be happier with the reveal.

kenshiro1003863d ago

Exactly. They're hypocrites.

gangsta_red3863d ago

So besides that, are you guys are okay with the MP not having dedicated servers? You can yell and scream about Xbox fan(boys) posting in this article but that still doesn't take away the fact that Sony isn't providing much needed dedicated servers for one of the most anticipated game for PS4.

Genuine-User3863d ago (Edited 3863d ago )

@gangsta

We're not yelling or screaming. lol

Dedicated servers are an obvious improvemet, but I'll be cool regardless.

P2P worked just fine for Naughty Dog up until now, don't see why that would change with UC4.

gangsta_red3863d ago (Edited 3863d ago )

"...don't see why that would change with UC4."

Maybe because it's next gen, maybe to improve the multiplayer, maybe because online is now pay to play, mandatory. Those are just a few I can think of why it should change with UC4.

But if you're fine with that then all good.

s45gr323862d ago

Putting aside fanboyism what do you guys pay for ps plus if dedicated servers are not implemented to exclusive games. The irony is last gen xbox fanboys got laughed at for peer to peer Xbox Live games. Now ps fanboys are defending peer to peer. Just like last gen PlayStation fanboys saying pay to play online was bad but now defend it. Is sad really, PC gaming has offered and continues to offer free online gaming/dedicated servers

nitus103862d ago

Dedicated servers for game servers are a complete waste of computing resources especially when on demand virtual machines can more efficiently do the work.

Even Microsoft use virtual machines for their multiplayer services although their PR gives the impression that they are using physical machines.

+ Show (4) more repliesLast reply 3862d ago
PreAtaric3863d ago

A lot of false concern has come out about PS4 just in the last day. I think that's what you meant to say. Just shows what a great press conference that was, really.

OT - The online portion of past ND games performed very well so I'm not concerned.

iTechHeads3863d ago

Single player is the main focus, as it should be.
We already know the multiplayer of that won't compete with the Call Of Duties of the world.

Sparta073863d ago (Edited 3863d ago )

This is insne. Look at the first two comments, the two biggest xbox supporters. All of uncharted mutiplay were p2p and they ran perfectly. As far as micro transactions go, you guys were defending it like crazy when is came to halo, didn't hear no complains from you guys then. BTW just so you guys know cause just by reading both your comments I can tell you guys are not very bright, dedicated servers have nothing to do with how powerful or weak your consule is.. lmao.

Sorry for any misspelled words on my phone..

INMATEofARKHAM3863d ago

I wouldn't say they ran perfectly...

UC2 had issues with players getting out of the map, poor netcode, and extremely poor matchmaking...

UC3 improved on much of it. They got the MAPS Locked down and improved on the other issues minus the matchmakings... which would still put people from 3 to 4 continents in one lobby and expect everything to run fine.

Hopefully UC4 fixes this huge issue, and if it does, the lack of dedicated severs won't be a huge loss to the UC MP community.

Blaze9293863d ago

Soooo - what exactly are we paying for PS+ for then?

Crashbandicoot873863d ago (Edited 3863d ago )

Uncharted 4 will be awesome and get great review scores mark my words

BallsEye3863d ago

NO dedicated servers is really bad...host = winner. That and also annoying disconnections from people with low upload and host migrating. Lot of frustration incoming.

Meninblack73861d ago

You didn't mind no dedicated servers in MCC.

BallsEye3861d ago

@Meninblack7

Oh there are dedicated servers in MCC.

http://venturebeat.com/2014...

Read up little boy. It's not that hard.

Silly gameAr3863d ago

You guys know Uncharted 4 MP will be amazing. Stop making yourselves look so desperate. It's not cute.

intellegent3862d ago

If by amazing you mean casual trash, you're probably right.

GUTZnPAPERCUTZ3863d ago

Shhh don't say that, PS Fanboys can't take constructive criticism without getting defended.

FITgamer3862d ago

Even though I probably won't invest much time into the MP, this news is bogus.

Erik73573862d ago

Dude it's Uncharted, it's not like multi-player is what people buy this game for.

MRCodey473862d ago (Edited 3862d ago )

Hmmm, last gen this were the norm. Especially on the PS3 which was a free service. Current gen... Unacceptable!

EA has had shoddy netcode for well over a decade, which is also a liberty for the money they rake in year after year.

The people need to get together and roar about it. Hopefully Naughty Dog will rectify the issue, even though this is probably Sony's decision.

It's still a day zero purchase for me anyway.

Tapewurm3862d ago

@KNWS ... the simple fact that Sony and Naughty Dog feel confident that the PS4 is powerful enough to host games without being dependent on dedicated servers speaks volumes about the console's tech and Naughty Dog's skill at making it possible. Guess we'll have to see once it launches.

lipton1013862d ago

My only concern is: does it run smoothly? All I'm looking to do is go from point A to B, how I get there doesn't matter if the experience is smooth and fast.

littletad3862d ago

I've been a loyal fan of Naughty Dog for some time now, and this is disappointing. By no means does this drop my interest in the title, I just it surprising considering this is Sony's biggest announced 2016 title.

Bathyj3862d ago

Yeah, I absolutely do not care about this issue and I wouldnt mind at all if it had no MP, in fact I'd prefer it, but for a 1st party AAA game Sony should have dedicated servers cos I've been led to believe its better than to not. I mean you would hope Uncharted, Gran Turismo and any other 1st party game had them wouldnt you?

dantesparda3862d ago

Gotta love the fanboy hypocrisy. Last gen it was mainly Sony who had the dedicated servers for most of their games and MS fanboys acted like they didn't matter. But now, that MS has started to use them more, they act like and say silly things like, "dedicated servers is next gen". No, they're not! There is nothing next gen about dedicated servers. I agree that they are better but lets not kid ourselves with ignorant sh't. Also, I think its pathetic that Sony, who is now charging for PSN, doesn't provide or provides less dedicated servers then they did last gen. Wtf, sony, when PSN was free, you hooked it up more, but now that we are paying for it you skimp on us more? Talk about a$$ backwards. Its bad enough that your best studio cant get the game to run at 1080/60fps and had to drop the res down to a very un-next gen 900p. But now this? You are f-ing up Sony. Big time.

And KNWS, oh so you're Kieran, eh? Just blow your cover.

+ Show (20) more repliesLast reply 3861d ago
3863d ago Replies(6)
GarrusVakarian3863d ago (Edited 3863d ago )

Yeah...no worries,Sony...I mean, it's only the PS4's flagship game game from your most important first-party studio. :/

This is BS. The MM options better be improved over TLoU, because that game can get really bad sometimes with the delay between players.

ThunderPulse3863d ago

Wow I hate P2P its what made me switch to BF from COD. The MP might be great but the connection won't be it'll just be lag,lag, and more lag.

rmw2hot3863d ago

Look like the only third-person multiplayer shooter I'm gonna be playin next year is gears 4.

superterabyte3862d ago

@rmw2hot Nice avatar! Killzone 2 was a great multiplayer game. TBH i've had good and bad experiances with dedicated servers and generally speaking they do a good job with matchmaking as supposed to p2p(TLOU's matchmaking was nightmarish). What I will say however is that Battlfield, Planetside and other shooters with DS do not eliminate lag in fact my experience has generally proved to be poor.

Uncharted 2's multi-player was great! Why? It was simple and that makes for a great experience. For example COD 4 is still the best COD because it remained true to the principle of me and my skill vs you and yours rather than you and your special abilities/kill streaks/Spiders?(UC3).

To summarise:
.I'm worried about uncharted 3's matchmaking system~
.Dedicated servers aren't always perfect
.I'm concerned that they'll continue with uncharted
3's 'CODified' multiplayer as supposed to uncharted
2's simple approach
.Killzone 2 was superb =)

Kalebninja3863d ago

People didn't get Uncharted for its multiplayer so people need to stop acting like it's the end of the world. It was just an added bonus to play after single player.

yarbie10003863d ago

Are you familiar with a straw man argument?

DragonDDark3863d ago Show
TripleCs3863d ago (Edited 3863d ago )

And what about the people like myself that actually like and get on Uncharted to play the multiplayer?

You have to realize that just because you don't care for the multiplayer doesn't mean everybody else doesn't care for it as well. You do not = everybody.

We are paying for online and this is 1 of Sony's flagship titles which is the final game in this awesome series and they're not even using dedicated servers which is ridiculous.

This game deserves better treatment than this.

Kalebninja3863d ago

Naughty doesnt focus on Multiplayer, their games are focused on single player. Im not basing this off of my personal preference so dont even try and use that argument, Naughty dogs games have been successful way before they ever implemented multiplayer. Their games are loved and revered because of the single player experience and thats a fact. The game would sell well regardless of if it even had multiplayer. Thats like saying GTAV needed GTA Online. That game did well because of its single player.

The game is getting well enough treatment as they are obviously putting everything they have into the single player portion they arent going to invest alot money into a secondary mode unless it was the main attraction.

DragonDDark3863d ago Show
gangsta_red3862d ago (Edited 3862d ago )

@DragonDark

"The BIGGEST multiplayer game CoD uses P2p."

And that has been the biggest complaint about the game from a lot of players from the very beginning. Not to mention one of the biggest requests from CoD players is to have dedicated servers.

"We've been playing p2p multiplayer since forever.. suddenly its bad...?"

So it's okay to not have this change for the better?

Why o why3863d ago

sorry bro...many people do. Lets not make excuses for sony/ND or listen to the double standards of trolls either.

-Alpha3863d ago (Edited 3863d ago )

What a terrible argument. What do you think the beta is for? The reveal at PGW? Don't tell people that they should expect less from a dev, especially when that developer is Naughty Dog.

Naughty Dog stopped being just a single player dev when they implemented multiplayer in every game since Uncharted 2. They may be renowned for their single player, but that doesn't mean that multiplayer is just a "bonus".

People purchase games for different reasons, and Naughty Dog games include multiplayer. Don't tell people that they should include less when:

-It's a flagship SONY game.
-Sony charges for PS+. Are we not to expect a better online experience?
-Multiplayer is played and loved by a lot of fans. Some fans purchase and keep games like this for Multiplayer

You don't get to speak for those fans and tell them that they should be buying Uncharted primarily for single player, while making excuses for them.

This is super disappointing to anyone who knows how annoying P2P is. It's 2015. It's a AAA developer. It's the #1 Sony developer. They shouldn't be using P2P.

I love Uncharted multiplayer. I play Naughty Dog multiplayer games over most others, and most of us were expecting Naughty Dog to finally use the money they've made off of multiplayer, and for Sony to use the money off of PS+ to give us the multiplayer at its best possible state. That means servers over peer to peer.

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50°

Uncharted Cast Doesn’t Take the Games’ Success For Granted at MCM Comic-Con

During MCM Comic Con London X EGX, CGM got the chance to be part of a press group interview with the stars of the Uncharted titles, namely the legendary Nolan North, who played protagonist Nathan Drake, Emily Rose, who portrayed Elena Fisher and Richard McGonagle, who took on the role of Victor ‘Sully’ Sullivan,

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cgmagonline.com
210°

Uncharted Unreal Engine 5 Imagining From MachineGames-Indiana Jones Designer is a Sight to Behold

A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.

Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.

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wccftech.com
RaidenBlack818d ago

to reiterate, this is just a hobby project by a single developer

isarai818d ago

As a one man project this is awesome as hell!

817d ago
lellkay817d ago

Impressive considering its a one man effort!

Nacho_Z817d ago

Nate looks like he's been charting the lost city of Marijuana.

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