
TeamXbox writes: "Dominoes as a game has been around for hundreds of years. Lately, it's certainly been overshadowed by the variety of genres and titles of video games that are available, but, like games such as checkers and chess, dominoes are still enjoyed by many people as a fun pastime. It's that audience-and, in the hope of publisher/developer TikGames, expanding beyond that to others it might interest-that is the main target of the upcoming Domino Master on Xbox Live Arcade.
The title certainly fits in TikGames's catalog, In fact, Domino Master was initially released by the company for PC players. But TikGames understands that XBLA could very well bring it to a new crowd of players who might be willing to spend $5 or $10 to add the game to their hard drives. This is the same developer behind Texas Hold'em Poker on XBLA, as well as the forthcoming XBLA releases, Minesweeper Flags (which it also will publish) and Interpol. The latter title is slated to be released under the Sierra banner-though the recent merger that brings the label under the Activision Blizzard umbrella means that it might be released by the new company or instead could be sold off for publishing by another company."

By popular demand, TikGames has created a free Title Update that allows groups of players to continue playing from game to game without needing to return to the lobby and restart their match. This feature can only be allowed in Player Matches. Also, players who win a round get to choose the first domino placed in the next round, allowing skilled players to control suits to suit themselves.
The trivia pursuit game is the next one that needs an update. Because i'm pretty sure Lost the show isn't a gameshow.

360Evolved interviews Howard Lehr, Design Director of TikGames about Domino Master.

Gamesradar: "The first game from Tik Games since Texas Hold 'Em stinks to high heaven of THE's vibe and is just as bare-boned and simple, but where the card game had instant universal appeal and a colossal user base, their Domino game is underplayed. Nobody plays it, so why would you? It's killed by the audience, not the developer."