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Finding Success In Criticism - How Beta Testing Helps Indie Game Development

Creator of the indie space combat simulator Final Contact reports back on the beta test he held over the summer of 2015 on his game, detailing everything from the process to the results and everything in between.

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highereg.com
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Hungarian Female Developers Drop a Super Cute Game? Glitchy: Cute Loop Anomaly Finder Arrives

"What may be the world’s cutest anomaly-finding game" launching this week from a Hungarian female development duo.

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gamespress.com
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Day of the Devs 2025: The Indie Games You Need to See

Each year Day of Devs reveals new indie games in development, highlighting creativity and fresh takes on familiar genres.

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cogconnected.com
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Kojima at NGSC Riyadh 2025: indies will lead the next wave, AI can cut costs and time

Riyadh, August 24, 2025 — Hideo Kojima told a closed-door media session at the New Global Sport Conference that the next meaningful breakthroughs in game design are most likely to come from independent studios, which he described as the boldest in taking creative risks. He added that advances in artificial intelligence could reduce production time and budgets, opening the door to “daring experiments” with fewer resources. Quotes were recorded on site by Al Hub during NGSC Riyadh 2025; no official transcript was available at publication. The conference ran August 23–24 at the Four Seasons Hotel Riyadh

Michiel1989262d ago

lmao he crediting indie success to AI now?

Melankolis262d ago

Do you read?.
He didn't say anything about indie's success because of AI.

Nightcrawler89262d ago

Amazing insights from Kojima Love how he’s highlighting the importance of indie studios and how AI can creativity cutting costs.