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240°

Cloudgine Allows Virtually Unlimited Compute Power, Games That Aren't Using Cloud Will Be Rare

Crackdown 3 is the first game so far this generation where we might see Microsoft’s original promise for ‘the power of the cloud’ realized.

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gamingbolt.com
gangsta_red3873d ago

"We are achieving this by cloud-enabling well-known and understood game engines and middleware solutions such as Unreal Engine 4, Havok Physics and Nvidia PhysX to work in a distributed environment with no additional effort for the developers."

Havok Physics..hmmm...it's all starting to come together. Would love to see other types of games and what else can be achieved if this actually works out the way it's suppose too.

KingKionic 3873d ago

Nvidia physx too?

Well dang.

Microsoft all in for the future.

Game4Next3873d ago

"Games That Aren't Using Cloud Will Be Rare"
Cloud tech ain't worth it until Dead or Alive use it. Dead or Alive 3, 4, Xtreme 2 was Xbox 360 Exclusive.

XBLSkull3873d ago

It paid off huge for Microsoft to start XBL a generation ahead of its competitor as it remains a much speedier, reliable, and advanced service. Now they are getting the same head start with a game changing technology - it is bound to pay off greatly for them. Always good to be leading the pack on new tech, gonna retain that lead for years and years to come.

APexGamer453872d ago (Edited 3872d ago )

They also said, it works as middleware and works with anything.

"such as" is not the same as "exclusive or designed for"

Lets not jump on this secret sauce train... not again.

TheCommentator3872d ago

Yep. One of the XB1 launch ads was actually "Beta Tested in the Future". Win10, DX12, Cloud Compute... these were all planned for when XB1 was concieved. Cloudgine will work with anything that has the internet infrastructure in place to support it, which is exactly what MS created when it installed 300,000 servers in Azure.

It's no secret. As the great Ozzy Ozzbourne once said, "All aboard, ha, ha, ha, ha, ha!"

+ Show (1) more replyLast reply 3872d ago
dirkdady3873d ago (Edited 3873d ago )

Gamingbolt? Milking the cloud today... Nahhh I'll pass on clicking the article link

Professor_K3872d ago

it doesnt make it any less true, dont let us what think if your going to pass anyway

user99502793873d ago

I've been saying it for years, people who hate online gaming and act like having to maintain a connection amounts to "the gaming end times" are in for an absolutely brutal future. The rest of us are in for great things.

TheUndertaker853873d ago

Keywords: Years and Future

The future! The future. The future...

If you've been saying it for years this is the future.

Gazondaily3872d ago

Next year, Crackdown is out. Let's wait and see what it does. If it works then damn. It'll be brilliant and devs will surely utilise the cloud like that in the future.

Exciting times. The haters shouldn't write it off just yet :)

Godmars2903872d ago

@Septic:
But what really constitutes "working" when you're only talking about added effects and particles? Garnish meant to make a possibly plain meal look gourmet.

luckytrouble3873d ago

I really don't like the idea of using cloud computing. If it gets used for single player experiences, that means single player experiences that require an always online connection. If the company running the server farms ever goes under, games that use this system may be rendered half or entirely unplayable. When the servers inevitably go offline, games risk being completely gimped.

It's a bad system, and even if games can look and run better with it, I'd rather we stick to using the hardware I physically have in my home over utilizing a server farm in who-knows-where.

rdgneoz33873d ago

"If it gets used for single player experiences, that means single player experiences that require an always online connection."

Exactly. Everyone always complains about needing to always be online / connected to play single player games, and how if you're internet goes out you suddenly can't play a "single player" game... Hell, MS was bashed to hell and back at the start of this gen for needing an always online connection until they did a 180 due to feedback and preorder sales.

With MP, you're already having to be online so it doesn't matter and the only thing cloudgine will do is help. With Crackdown 3, they're basically only using the cloud for MP as SP will be able to be played offline.

Overall, with MP it can only help. With SP games, you run the risk of pissing of your player base by requiring that always online connection to play a game by yourself.

Godmars2903872d ago

Yeah, until there's an RPG that lets you make alliances with enemy monsters or wipe them out, "next gen" hasn't happened yet.

Eiyuuou3872d ago

Isn't that Shin Megami Tensei (sort of)?

Godmars2903872d ago

@Eiyuuou:
Only with individual encounters. Talking about a full on "ecology" where monsters have a town or nest.

raggy-rocket3873d ago (Edited 3873d ago )

I get the controversy about the cloud making single player experiences better at the expense of offline functionality, which is important to a lot of people. My opinion is irrelevant really, because I think they need to make the best of compromises; Make great single player experiences offline, but use the cloud to make big f**k-off multiplayer greatness in games like Battlefield. As much as I'd love the cloud to do wonders for single player campaigns like Halo and even RPGs, it cuts off the ability to play it without an internet connection, which is fine by me, but to a lot of people it's simply unacceptable and cuts a certain group out of the game altogether.

rdgneoz33873d ago

Pretty much what the Crackdown 3 devs were saying a while ago. They didn't want to alienate their single player gamers, though for MP you're going to have to be online anyway so it only helps in that case.

ScorpiusX3873d ago (Edited 3873d ago )

The more I hear or read of this Tech, the more I hope MS buys it so it can use on all its games and 3rd party exclusive for Xbox one . Come on Phil get the CEO to buy the tech and make all Xbox one games superior and awesome , remember its about the fans and the Xox .

RzaDaRazor3873d ago

Microsoft owns the tech already. They own Cloudgine.

ScorpiusX3873d ago

Then all they need to do is be selective to who they License it to and get some Exclusives made with it .

Aenea3872d ago

Are you sure, I can't find any evidence of that...

ShowanW3872d ago

Microsoft does NOT own Cloudgine... I always thought they did, but apparently they dont

http://www.cloudgine.com/pr...

but im pretty sure if this works out, Microsoft is gonna pull out the ol'check book ASAP...

Show all comments (37)
690°

Tencent to buy Crackdown and Sackboy developer Sumo in $1.3bn deal

Tencent is set to buy Sumo Group in a deal worth $1.27bn (£919m), the companies have announced.

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gamesindustry.biz
Darkborn1769d ago

Tencent is really buying up everything. I'm surprised everyone is selling to them like this.

Rebel_Scum1769d ago

They want/need capital I guess.

darthv721769d ago

No way they are worth that much. They are a support studio. I guess tencent decided to throw them an insane price that Sumo would be crazy to turn down.

Its like the godfather. "Im going to make you an offer you cant refuse"

UltraNova1769d ago

Always the case.

Who owns the rights to Crackdown and Sackboy IPs though?

boing11769d ago

I've heard some time ago, that they created a special unit that has a mission to search for acquirable devs all around the globe.

-Foxtrot1769d ago

Going off their business practices they seem like a cancer in this industry

1769d ago
blacktiger1769d ago

chinese currency, no limit in printing, but they are selling in USD

PrinceAli1769d ago

Maybe because they're a publisher of games with a history of success loool..?

barom1769d ago

Even Microsoft can’t compete with that kind of money.

Zeref1769d ago (Edited 1769d ago )

Uhm yes they can.. What do you mean?

Zeref1769d ago

Money talks, Besides, those developers don't need to worry about income anymore.

enkiduxiv1769d ago

I doubt anyone that matters to the actual production of the games is getting a raise. The only thing that has changed is that now they can't buy any Winnie the Poo products for their kids.

senorfartcushion1769d ago

Well they’re allowed. America and China are leading the world in toxic capitalism.

n1kki61769d ago

As publicly traded companies it's either they sell and potentially get more, or tencent initiates a hostile takeover and buys at least 51% of the shares. These companies might not even be amicable to the buy out but opt to take it because hostile takeovers are terrible.

+ Show (8) more repliesLast reply 1769d ago
frostypants1769d ago (Edited 1769d ago )

Yep. A company that built itself by ripping off IP of small, innovative developers and out-marketing them. Tencent is everything wrong not just with gaming but corporate ethics in general, and the assymetric regulatory playing field we for some reason permit from the Chinese government. Egregiously corrupt companies like Tencent should be banned from the US market.

senorfartcushion1769d ago

The US market would take Tencent to dinner and have it naked on the bed by midnight if it could. America and China are as bad as each other

Lightning771769d ago

They can take Sumo those devs really aren't that great. Sack boys big adventure scored good however but Crackdown 3 wasn't great. They're 50/50 Sony will find a suitable replacement for Sack boy. MS desperately needs a suitable replacement for crackdown, if it's not already too late in terms of fanfare at this point.

Sumo to me isn't that big of a deal there are better devs out there.

senorfartcushion1769d ago

Crackdown 3 was cancelled and remade a few times. Hardly their fault.

darthv721769d ago

This is the same Sumo who made Outrun 2, 2006 Coast to Coast, Sonic Racing Transformed as well as Forza Horizon 2 on the 360. I think they are better than you give them credit for.

Wulfer1768d ago

You might want to walk this statement back. Why else do you think this game goes for over $200 now?

https://www.ebay.com/p/5144...

1769d ago Replies(1)
ScootaKuH1769d ago

I'm surprised Sumo are valued so high

solideagle1769d ago

yeah, thats what I thought. $1.3 billion is very high, Insomniac sounds like a bargain deal for Sony!

chadwarden1769d ago

And they likely bought Housmarque and Bluepoint for even less than Insomniac.

phoenixwing1769d ago

at the two above me,
it's easy to sell for less when you know you're in good hands business and culture wise. I mean sure you could scratch out some extra money elsewhere but are all the people you know going to be taken care of when you get bought out? Sony takes care of them. Basically you can tell who's a scheming money scumbag by what ceo's/execs choose to be bought by. In the end money talks but there's extras to consider sometimes.

roadkillers1769d ago

I am as well. They do not own any IPs from my understanding...

DOMination-1769d ago

Me too! After looking them up, it seems like they were the parent of other game studios: Lab42, Red Kite, Sumo India, The Chinese Room and PixelAnt Games and also have some cryptocurrency technology.

They may also still hold the IP for back when they were Gremlin Interactive.. back in the Amiga days they were really a dev of some repute.

ScootaKuH1769d ago

Gremlin. Now there's a name that takes me back. Ocean as well.

Teflon021769d ago

They're not, it's likely them just throwing money around to make sure they have no opposition. Sumo is a valuable developer as they've assisted in alot of great games. They did LBP3, Sackboy, Sonic Transformed, I believe Assisted in both ModNation Racers and LBPK, Team Sonic racing, just to name the few off the top of my head that I own.

+ Show (1) more replyLast reply 1769d ago
IRetrouk1769d ago

I honestly thought ms or Sony would have nabbed them, seeing as they have worked for both on their respective ips, colour me surprised.

Bennibop1769d ago

It's a lot of money for a group with no ips, what would they have worked on to keep so many studios and staff employed. For now at least they continue working on ips for the likes of Sony and Microsoft.

IRetrouk1769d ago

Sony and ms have more than enough ips to keep em busy, the price would have been an issue though, that I agree with, just surprised is all🤷‍♂️

frostypants1769d ago (Edited 1769d ago )

Tencent doesn't exactly pride themselves on original IP anyway. They just steal someone else's. They only need developer drones.

Sephiroushin1769d ago

They have enough to make them busy but there is no point in buying the studio that high, they could just make the developers some offers and thats it... heck every single developer could just quit the studio and with what is tensen left? no point in buying a studio with no IP you dont own the developers

IRetrouk1769d ago

I already agreed that the price was high, still don't take away that they could have been used, and be useful to either ms or sony

Show all comments (86)
80°

Xbox Cloud Gaming PC Preview/Hands on Impressions (BETA) - CG

Microsoft recently released their Xbox Cloud Gaming PC Beta which allows users the opportunity to stream Xbox games to their Windows 10 PCs or laptops. This follows on from being able to use the cloud gaming on mobile devices which works very well but is limited to the size of your screen. Having the option to play Xbox games with a larger display has its obvious benefits.

Read Full Story >>
cramgaming.com
1853d ago
280°

Crackdown 3 8K 60 FPS - Possible at Low-Medium Settings with an RTX 3090

CG writes: Nvidia’s claims that the RTX 3090 can render games in 8K at 60 FPS, ring true for us in this video. We put the game Crackdown 3 through its paces with some interesting results.

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cramgaming.com
bunt-custardly2046d ago

If you've ever super-sampled anything you would know why it can make things look better.

bouzebbal2046d ago

Let's talk about powahhhh of da clawwdd for a second 🤣did they give up with this thing?

bunt-custardly2046d ago

Oh right, I didn't get the joke sorry, it just clicked. Hmm, is Crackdown 3 really that bad/universally hated especially as it's on gamepass?

SullysCigar2046d ago

My attempt at humour could have been clearer, in hindsight..!

Yeah, sadly Crackdown 3 had been hyped so hard and so long by Microsoft, that when it launched as a mediocre game, it got panned. It was mainly the broken promises about the power of the cloud I think that did it. This was the 'cloud power' poster child for years and it all amounted to nothing, which is a real shame, because if they'd realised their initial vision it could have been special.

bunt-custardly2046d ago

I do remember the original vision where entire buildings could be demolished but wasn't that feature relegated to the multiplayer mode? For me, Crackdown 3 comes across quite generic. I suppose if it had the full destruction in the story mode that would have been bad-ass. If Red Faction Guerrilla can do it why not CD?

FanboySpotter2045d ago

Crackdown 3 was made for crackdown fans. Hated by non crackdown fans. Enjoyed by crackdown fans.

MadLad2045d ago

I played it on PC for a little while via gamepass. It's not nearly as terrible as people would try to make it out to be, but it's the definition of a "meh" game.
There's fun to be had if you're bored.

+ Show (1) more replyLast reply 2045d ago
andy852046d ago

It's good it's possible but who would pick this over 4K60 on ultra? It would look far better

IanTH2046d ago

100%. This is obviously just showing what can be done with the current highest end hardware, rather than what should be. And if you're splashing out for an RTX 3090 over a 3080 for gaming (small performance delta if not using that huge buffer for productivity), then I guess you'll also consider splashing out for an 8k screen. And, I mean, you'll want to be able to do *something* with it lol.

outsider16242046d ago

Let's be honest here, even with extra high settings at 8k 120fps... it'll still look like crap. Sorry.

Show all comments (19)