
This opinion piece at Grab It examines the likelihood of Fallout 4 having a big day one patch.
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A decade on from its Game of the Year-winning triumph, Todd Howard reminisces on how Fallout 4 changed Bethesda Game Studios, its TV show adaptation and playtesting The Elder Scrolls 6.
They need to look at Morrowind and see what the progression should have been from there instead of the regression we got with the next 2 games. They weren’t horrible games but they could have been so much more.
Fallout 4 just felt too streamlined and accessible to me, the perk system was not as fun as it was in Fallout 3, not saying Fallout 3 didn't have issues but 4 just felt like a complete step back.
So the part where you just sold the same games for the last 10 years while you focused on 76 and merch, was not a reset from the "creative" aspect eh? How very Todd of you.
I bought Fallout 4 (I loved Fallout 3) at launch and I couldn't bring myself to finish it or even get close to finishing it. It was soooo damned boring and bland. I played on a very hard difficulty and I had hundreds of stimpaks. One of the only games I've played for a while and not ended up finishing it. I hated it. Just flat out hated it.
I hate these huge patches, especially just after you buy the game, but would I prefer the game was late? Probably not.
Interesting, I loaded up the Darksiders II disc in my pile of shame on my 360 for the first time ever the other day and not a single patch. All that time for release, and game was just fine from day one.
with Fallout, a game by Bethesda. I wouldn't be shocked.
I hope not... Day 1 patches are almost as bad as microtransactions/abused DLC/Season Passes. There is no reason why should have to sit through an update the the size of the game or higher. If you didn't complete the game delay it, no one will be mad with that.
Game goes to production, but it doesn't mean the team stops trying to improve the game. Day one patch is fine, not like they are pushing this game out yearly.
The fact that we get huge day 1 patches clearly means they need to work on fixing the bugs etc before making the game go gold and into production.
They could at least fix all the stuff that would be included in a day 1 patch BEFORE going gold and putting it into production for release.