Digital Foundry:
As an insight into Star Wars Battlefield's state ahead of its November launch, it's fair to say PS4's beta is in the healthier shape. With a clearer image and the better average frame-rate of the two consoles, the strong suggestion right now is that the PS4 version is the one to gun for on launch. On the PC side, we aim to cover performance in more depth across a range of hardware soon - our investigations yesterday were hampered somewhat by woeful level of server availability (in our tests: none). Thankfully, EA has addressed this now, and initial impressions suggest that we are indeed looking at a very scalable game - Core i3 power has kept us at locked 1080p60 when paired with a Titan X in the taxing 40-player Hoth stage, so the game is very accommodating in terms of the level of CPU power required. That said, adept settings tweakery is required to maintain frame-rate on lower-end GPUs, something we'll report back on soon.

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Even though it's worse than the PS4 version its still very good and shouldn't detract anyone from buying it.
Its mostly the resolution that's different. Everything else is about the same.
Looks like Dice did the best they could with the consoles. Well done.
I played a few hours and the 720 is fine. Not sure why it's a dealbreaker for some. Almost like it's the principle of the thing. Visually it's a stunning game, even in 720p.
With that said... this game should be 1080/900.... not 900/720. Everyone seems to be able to pull that off but Dice/EA.