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360°

Microsoft Reveals HoloLens Videogame Controller

Microsoft’s HoloLens was unveiled back in January of this year, and since then has regularly been linked to areas outside of videogaming. Today however, Microsoft made strides forward in the world of hologram-based entertainment, revealing a new controller specifically designed for HoloLens videogames.

d_g3870d ago (Edited 3870d ago )

the demo looked insane!

i hope the price will be reasonable

maybelovehate3870d ago

SDK is 3000 dollars. Which is a lot! But it does look amazing!

ScorpiusX3870d ago (Edited 3870d ago )

It's a standalone device , not only for gaming so it will have many use based on developers and what they can create.

badboyz093870d ago

They are marketing this to the wrong crowd.

Yahdaree3870d ago

$3,000, umm...that's a lot.

Fatal-Aim3869d ago (Edited 3869d ago )

Augmented reality is very very fixed. The way Microsoft presented it, it seemed as if you would have a hoard of monsters with complex AI to fight off, using every trick you ever learned as an athlete or gamer. In reality, you only have a 3-5 minute game consisting of the same wave of monsters with the same ol' mediocre AI pattern attacking you once more.

The verdict: the newness will wear off very very quickly just like the AR Kinect games or any camera-based game for that matter. Sorry, but this is the reality behind AR only games, and its because they need so many more resources than a game that you'd play in a totally exclusive gaming world -- like VR or on a TV screen.

But because MS is trying to sell this thing, they are only showing their viewers the sweeter side of the device -- just like Milo for Kinect.

Bigpappy3869d ago

This looks crazy, in a nice way. Still, I can't consider this or VR until the price comes down and I am certain that it would screw up my vision.

+ Show (2) more repliesLast reply 3869d ago
maybelovehate3870d ago

That is for the Development Kit. It won't retail for that much but I am thinking it will definitely retail for 1000+. And it does make sense since it is a standalone device.

TheColbertinator3870d ago (Edited 3870d ago )

Meh.Could buy 30 games and a few years of Live instead

kneon3870d ago

With a $1000 price tag it would be DOA as far as gaming goes and so would have very little developer support.

3870d ago
MRMagoo1233870d ago

@timotim

A really really low range pc , it's got a cpu close to an i3 and a gpu not even close to the new consoles.

Ra30303870d ago (Edited 3870d ago )

In comparison to the Orculus Rift Dev kit 2 that cost $350 usd $3,000 is a lot of money. I'm not sure what that means but It'll be interesting if they can get the price point just right for gamers when it hits the market. I have a feeling though that this and the Sony VR and any other VR will bring great joy but much pain to the wallet.

3865d ago
+ Show (3) more repliesLast reply 3865d ago
RiseofScorpio3870d ago

Isn't the PS4 dev kit like $2500?

Takwin3870d ago

Those are bogus media reports that were later corrected, but no one bothered to read the corrections, only the original clickbait articles (on Polygon).

The PS4 devkits were under $500 and FREE to many indie devs that contacted Sony.

Yetter3869d ago

@Takwin They were loaned to many indie developers so PS4 could bloat their software line up but I've been scouring the internet for quite some time now and can find no where that this 2500$ devkit info was ever 'corrected'. Care to post a link?

As the orginal story stated,

"In the previous generation, PS3 dev kits cost between $1,000 and $10,000. Generally, there are different levels of dev kits, ranging in debug functionality and pricing. The $2,500 price point seems to be a popular option among most developers."

which seems about in line with everything I know about game development

fathertime19803870d ago

It says the dev kit is 3000 dollars not the final retail product.

yankolo3870d ago

Ok 2nd pic ...the spaceship is a hollogram??? Why it has a shadow in the wall.....mmmmm

LifeInNZ3870d ago

The smaller craft also cast cg shadows. Looks all above board to me.

WilliamSheridan3870d ago

If you look closely, the shadows don't mimic the position of the shadows of the real player. It can be a simple algorithm that generates a shadow a certain distance from the object, with no discern over location of floor or walls

OC_MurphysLaw3870d ago

If I recall, isn't the way MS does their video sharing of demos for hololens basically by mounting another hololens to the camera to view the same program through the view of hololens? Could alos explain a bit why the shadows of the game objects were off to the real player since the cam is at a different angle and hololens would be adjusting for the cam view not the player view. Maybe...its just speculating on my part.

Davi1233869d ago

And why we need a controller if Hololens is hand free?

Yetter3869d ago

because physical buttons are nice and always will be

Davi1233867d ago

@Yetter

Ok. But it looks like that will not be optional, but mandatory to play some games.

+ Show (1) more replyLast reply 3867d ago
AizenSosuke3870d ago

Interesting, and insane can't wait.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

Read Full Story >>
simulationdaily.com
Jin_Sakai12d ago (Edited 12d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio12d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing11d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9211d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit11d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing11d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9211d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

Show all comments (13)
70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

Read Full Story >>
gamedeveloper.com
Eonjay13d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn214d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers14d ago (Edited 14d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn213d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown14d ago

You don't really know how this works huh?

Profchaos14d ago (Edited 14d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay13d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay13d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac13d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger14d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300014d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde14d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood14d ago (Edited 14d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde13d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

Show all comments (28)
50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

Read Full Story >>
gamefile.news
Agent7515d ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

Reaper22_13d ago

Why would they pull out? They have the momentum. Sony has been getting nothing but bad news lately.