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Digital Foundry: Hands on with Rainbow Six: Siege

Digital Foundry:

Ubisoft's decision to forgo a single player campaign for Rainbow Six: Siege is an odd choice for a series that previously focused on delivering a challenging and in-depth 'campaign' for those wanting to go solo. The fortunes of the series now rest with the online modes in providing the strong concepts and range of content required to satisfy the Rainbow Six fanbase. While it's too early to tell if Ubisoft has succeeded here, the recent beta test shows how the use of the AnvilNext engine and RealBlast technology is used to create tactical shootouts that offer players a wide range of choices to tackling various situations, while also targeting a 60fps update for the main multiplayer mode of the game.

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eurogamer.net
franwex3888d ago (Edited 3888d ago )

Interesting. Didn't realized that it drops to 30 in a different game mode.

EazyC3888d ago

I liked what they did in RS Vegas, wish they kept it going in that direction

PistolsAtDawn3888d ago (Edited 3888d ago )

So if they had used Cloud AI for the X1 I wonder if Terrorist Hunt would be 60 fps....that'd be a sweet use of it. Terrorist Hunt is my favorite mode actually...I've been having fun with it in Beta.

Sounds like it's gonna be great on all platforms with just a little more optimization.

scientificreasoning3888d ago

ROFL..MRmediaX is that you? Why isn;t all x1 exclusives 60 FpS and 1080P cause cloud? Cause it's BS.

GenuineGamer3888d ago

The game runs at 60 already with no ai in multiplayer so yeah if the ai was handled on a dedicated server on the cloud the xb1 could do 60 terrorist hunt no problem. If you think the cloud is not capable of handling ai and physics then ur well out of touch with technology dude.

PistolsAtDawn3888d ago (Edited 3888d ago )

Uh...it's actually very simple really...the game runs at 60fps already, and according to DF, the reason Terrorist Hunt was locked at 30fps was due to AI....so if that could have been offloaded to cloud resources...then why not?

I get that you see the world through fanboy googles and such, and refuse to see the value in things that don't support your label of choice, but if you had read the article, you'd see that it was a very logical question.

Just because YOU don't understand something doesn't mean it's impossible, or that it's some crazy conspiracy theory...then again, if you were thinking logically, you probably wouldn't have gone straight on the offensive with name calling and nothing to back it up

CernaML3888d ago

Because offloading AI onto the cloud really helped Titanfall's framerate on the X1 right?

Oh wait.

Letthewookiewin3888d ago

No the X1 would still have to render the polygons, textures, shadeing etc locally the cloud wouldn't help.

hiawa233888d ago

I was just playing the R6 games on the orig Xbox, and I loved R6 Vegas 1 and 2 on the 360. Coop was great, as I was hoping Ubi continued that formula. Given the change to multi only this is a Gamefly rental at best.

50°

Play As Solid Snake in Rainbow Six Siege Today

Operation Silent Hunt is a Metal Gear Solid series crossover season bringing a new permanent Operator, limited-time event, exclusive cosmetics, and more to Rainbow Six Siege.

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news.xbox.com
Bathyj83d ago

Ubisoft are just mocking us at this point. They can bring us solid snake but they can't bring us sam Fisher

DarXyde83d ago

....Do you *want* modern Ubi to bring us Sam Fisher?

Soy83d ago

Looks more like the Undertaker.

30°

Six Invitational Paris 2026 - Falling in Love All Over Again

"Six Invitational Paris 2026 was a very different event from last year’s in Boston, but it carved its own, very French path."

- Stuart Cullen, TechStomper

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techstomper.com
40°

Rainbow Six Siege Operation Silent Hunt Brings Solid Snake; Year 11 Roadmap Revealed

Solid Snake is entering Rainbow Six Siege in Operation Silent Hunt kicking off in March! Check out the Year 11 roadmap now.