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Phoenix Down – Intermission #14

Phoenix Down is hosted by Drew Leachman and Matt Quinn. Each segment focuses on an older game the duo decides upon with another member of the ZTGD crew or special guest. They play through and discuss the mechanics and how well it holds up today. It is the ultimate in backlog elimination.

A break in the action to discuss upcoming games to cover as well as dislikes in gaming.

Hosts:
Drew Leachman
Matt Quinn

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TLOU Part 3 Story May Explore Congregation Of Immune People;Part 2 Initially Had Dynamic Time Of Day

The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."

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twistedvoxel.com
DivineHand1256d ago

Part 3? I thought Niel Druckmann said there will be no part 3.

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Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
7d ago
phongtro123_com7d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde7d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

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Fallout 3 Remaster Is Allegedly Planned For Release At Some Point In The Future

A remaster of Bethesda Game Studios' 2008 action role-playing game, Fallout 3, is planned for release at some point in the future.

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twistedvoxel.com
LucasRuinedChildhood110d ago

Would be nice if they had New Vegas ready as well, especially because of the show.

Hopefully this doesn't have the same performance issues as Oblivion Remastered.

cloganart109d ago

I haven't seen anything on these performance issues? What's been going on?

walken7108d ago

Probably the Unreal Engine issues, I skipped it for that reason.

Snookies12109d ago (Edited 109d ago )

Throw in all the DLC as well, like Oblivion and I'll definitely bite. I recall having one trophy left to unlock on the PS3 version with 100+ hours in my save. When my save file got corrupted, lol. Very sad day.

To be fair though, Bethesda was trash at Playstation ports anyway.

Michiel1989109d ago

all devs sucked at porting to ps3 for the first like 3 years because no one had experience with the cell architecture. Even 1st party took a long while to get proficient with it, the difference between uncharted 1 and 3 is massive for example.

Extermin8or3_109d ago

Oh oh oh I can do this too. GTA 7 will be made at some point in the future. Fallout 5 will enter development in the future too

jznrpg109d ago

Everyone there should know most gamers want New Vegas and Morrowind more than anything.

Christopher109d ago

Which is why we won't get them. Gotta keep floating "support this one and it might happen".

BlaqMagiq1109d ago

Can't wait. Won't have to go back to my PS3 to play this when it comes out.

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