TheArabGamer writes: "After beating a Metal Gear Solid game I usually tend to feel satisfied enough to comeback. Metal Gear Solid V is the first MGS game that doesn't make me want to come back at all. At times I wish it never even existed."

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.
I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.
I’m actually shocked that it doesn’t get calls out for this more.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
Guess what. No one cares. This just seems like an attempt to get other people to not play the game. You may not have enjoyed it because of the way you approached the game. You don't want to listen to the tapes yet you judge the story and you refuse to accept that it's not what you expected it to be. Stop b**ching about how the game isn't exactly how you pictured it in your fan fiction. The game was good, the story makes sense, the combat is great.
And here's a thing about the combat. Because you don't even take the time to actually figure out the combat system, there are several ways to take out every enemy. You're only upset because you choose to just blow things up and claim it as being the games fault.
It honestly sounds like you didn't even bother with Quiets story considering you say there was no character development.
Quiet was a character? Seriously? She might be strong but you might as well replace her personality with a 2x4.
The Phantom Pain has its moments but they pale in comparison to the old MGS games.
Counterpoint - I'm over 180 hours and still not tired of it.
Another opinion piece to stir up emotions for hits? I am shocked!
I completely agree, i love MG but this is by far the worst MG i have played, the game is insanely boring and the boss battles are lame, they spent more time developing a complicated menu that character development.