Digital Foundry:
A running trend for the FIFA series this generation, a native 1080p resolution and 60fps gameplay continue to take a high priority on PS4 and Xbox One. The Ignite engine also gives identical results between the two once again, and PC only pips them to the post with its superior MSAA mode and non-compromised frame-rate. Otherwise, the lighting model, animation system, and even texture quality are exactly matched between all three platforms - right down to the filtering quality across the ground.

Like all great photographs, the covers of the FIFA and Pro Evolution Soccer video games capture a moment in time. But which ones have been best?

If you factor in how PSN also shows the total percentage of the playerbase with the same trophy, it's almost a database of behaviour.
For a "difficult game", I'm surprised almost 64,000 people got the platinum for Bloodborne. That game was worth it!
I still can't understand how there's not one Trophy with a 100% attained rate, especially when there are games that give them to you just for starting up the game
I understand its cool for gamers who like it but I hate the attitude of some people digging into others trophies and try to deride others. I even saw that happen for journalists trying to deride gamers who were giving their opinions.

FIFPlay: FIFA 16 TOTW 53 is available on September 14th, 2016 from 6pm UK time.