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Perfect GTA Game Formula

Neocrisis - Like many others, I was very disappointed with GTA IV and the sacrifices Rockstar made in the name of 'grit and realism.' However, it did get me thinking about what would make the perfect GTA game. These are just ideas, mind you--nothing concrete here and I realize that these ideas need some re-thinking in places. But let me outline my concept for you:

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neocrisis.com
bunbun7776551d ago

We need more articles like this! How nice to see a fan not a boy write about the good and the bad of a game we (almost) all really love. I don't agree with everything....but that's cool because we need more ideas, and less judgments on those ideas. Jet packs....awesome! Dual Wielding...awesome! Enter all buildings at various times.....super awesome! GTA4 got a pass in my eyes for getting this game out like they did- I like it - but i didn't fall in love like san andreas- though it can be so awesome looking when you learn to drive with cinema mode, or the multitude of other real good looking scenes that happen, never to be exactly repeated again. This was the appetizer- SR2 might be the Carl's Junior burger....but GTA5 better be the mutha funkin buffet!

wibble6551d ago

I wanna see persistent characters in GTA that go around doing their thing rather than all those scripted missions.

They updated the graphics engine in GTA IV but the underlying logic in the game was basically the same as previous games. Very shallow.

I found all the missions a chore and yet if you try to ignore the missions then there isn't really that much to do. All the people walking the streets are brain dead zombies with a lifespan that starts the moment you enter a street and ends the moment you leave.

Sony sucks balls6551d ago

Parachutes would've been awesome for jumping off buildings for quick getaways.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai74d ago (Edited 74d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio73d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing73d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9273d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit73d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing73d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9273d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."