
DJMMT writes about how assassins portrayed in video games are not at all faithful of assassins in the real world. He explores games such as Assassin's Creed and Hitman, as well as games that don't even use assassins as their main focus, such as Kessen.

In 2025 Marc-Alexis Côté, the head of the Assassin’s Creed franchise and a 20 year veteran of Ubisoft, abruptly left the publisher following the launch of Assassin’s Creed Shadows.

Ubisoft was reportedly working on a game set after the Civil War era, but canceled it due to politics and Assassins Creed Shadows backlash.
"Ubisoft was uncomfortable with the backlash surrounding Assassin's Creed Shadows' Black samurai protagonist and concerned that the current political climate in America was too fraught."
They are so stupid. There was never a racist backlash to a black protagonist in Assassin's Creed, there was just a backlash because you wanted to have a 7foot black Samurai running around in ancient Japan when you should have had a Japanese local. (I haven't played the game yet, but I plan on it after I finish Ghost Of Yotei)
An Assassin's Creed based just after the American Civil War about a former slave being an Assassin and fight the KKK would have been freakin' EPIC. Something different story-wise in the Assassin's Creed universe. It would have been awesome. When I originaly read this rumor, I felt a bit of a gut punch because that is a game I would have loved to have played. Then I rolled my eyes when I read about Ubisoft's concerns. What a joke.
Were you worried of the fact that the early members of the KKK (after the Civil War) were predominantly Southern Democrats? Is that it? Im joking. But having a Black protagonist, WHERE IT MAKES SENSE, like after the Civl War, is no problem whatsoever. It's a slice from another time that I can't remember playing a game like that before. A former Black slave?. The game could have been really cool. I'm bummed they won't be making this one.
Running around and killing the KKK and former confederates has been done to great effect in Red Dead Redemption 2.
It would be fun to play that with historical accuracy while debunking the lost cause mythos.
Such a wonderfully ripe opportunity. What a shame.
We've had black protagonists before in ac and it wasn't a problem, Bayek, Adéwalé, Aveline, the assassin has always represented the setting they're in, that's why there was so much backlash for shadows, people have been waiting since the first game! for Japan to be represented by some awesome japanese samurai or ninja, and instead we get an african samurai? With the tease for this game starting with the ending of the very first game, and people begging for it for so long, success was handed to them on a silver platter and they decided to pick this one of all the entries to change the formula, it was a dumb move.
Was there a bunch of racist buttholes shouting? absolutely, but a lot of fans complaining were just disappointed to see them finally take on japan only for the protagonist to not even remotely following the same type of lead as LITERALLY EVERY OTHER AC GAME EVER RELEASED!
Couldn't care less about him being black, i always liked yasuke as a mysterious historic figure, and i love him in other media like the anime(underrated soundtrack btw), Samurai Warriors, nioh, etc, but this was a waste of the character imo.
This just screams tone deaf, just like their entire marketing campaign for this game. Whatever! 🤷♂️ I got Ghost of Tsushima/yotei now to fill that void
I'm all for people expressing their views and I will defend everyone's right to do so. But I firmly believe that society needs to progress and be more accepting/tolerant and not be so obsessed with how others live their life's because that truth is it isn't affecting your personal life in a negative way, you just think it is. With that said, just as it was necessary to push back on all the annoying sjw stuff we can't forget to push back on all the ignorance coming from the opposite extreme. F*** the KKK and that nazi ish, I say make the game and let it offend em!
Wouldn’t this have made more sense story and setting wise than having a black slave turned Samurai in ancient Japan.
I’d rather have seen this story played out.
More Assassin’s Creed content has been revealed for Reverse 1999.
I would agree for the most part. However, I would say that you need to play the Tenchu series. It's based around the ninja and assassination for the sake of political gain/control in feudal Japan. The early Hitman games also do an excellent job of putting you in the shoes of a "professional" assassin. Absolution was a bid hybridized to give it more mass appeal. There was less need for stealth. Whereas, the older games really made you feel as though you couldn't afford to fail be forced to go guns blazing. The encouraged assassination with a bit of choice and flair if you chose.
Corvo disagrees :3
Hitman 2, Hitman Blood Money, even Absolution lets you kill targets in multiple ways. The Contract Online mode in Absolution furthers that. While some missions emphasize time, most missions are free and leave 47 the chance to do some recon before making an approach. Your asking for some kind of plan room mini game like the old Rainbox Six' where you can plan your teams actions step by step. The only problem is, how do you expect 47 to get blueprint floor plans for all of these buildings and mansions, or wherever 47 is? Your thinking of it like it's some kind of fictional novel. None of these games are truly bad Assassins games. There just not doing what you want. In fact with practice and skill, you can do every mission in every Hitman without being seen. There are rankings to show this. Also, if you think its impossible to cleanly assassinate in any Assassins Creed games, you should check out missions done on PowerPyx's YouTube channel. I've used his methods plenty of times.
These Assassin games I feel are fine. They try to teach you to problem solve quickly and be precise. Planning move by move is just basically asking the game to hand you a win. For Christ sakes, I hated when Hitman Absolution gave you that stupid vision to see enemy projected paths. Your essentially asking for more of that, when you ask to get floor layouts, and pre-stage planning. I say the best assassinations are the opportunistic ones.
Thing is, competent assassins are generally pretty 'boring'... most of their 'on the job' time is spent prepping - procuring equipment/intel, organising flights/transport, scouting, learning the target's (boring)routine - which means a lot of waiting around... films like 'No Country for Old Men' and 'The American' gave a sense of the patient, methodical nature of a 'professional' (though their plots were ludicrous), whereas Spielberg's 'Munich' tells a 'true' story with a cast of amalgamated characters who are about as believable as Jason Bourne - which is the only way of keeping the tale from getting too convoluted/boring.
I'd say Hitman: Bloodmoney does the best job of capturing Hollywood's 'realistic' style of assassination... it has pre-mission briefings, weapon prep (customization, concealment, pre-placed explosives/firearms etc), Agency support (47's handler provides in-mission intel) and a notoriety system that affects 47's efficiency across missions... yes, the storyline gets increasingly absurd (killing America's Vice-President in the White House?!), but - like the films I mentioned - that's the only way to keep the game entertaining.
While I'm sure there's a (niche) market for 'realistic' assassination games, I can't imagine they'd be very entertaining... they'd basically be a lonely waiting simulator.
I think the word "boring" for believable assassins is contextual and a matter of how the character of the actual assassin is portrayed. My favorite movie assassin, Max Von Sydow's Jobert from Three Days of the Condor is mesmerizing.
http://www.tcm.com/mediaroo...
https://www.youtube.com/wat...