DF:
Until Dawn is a bizarre concoction, but one that leaves a good lasting impression. It's a sleeper hit with serious tech credentials to start, blending Heavy Rain's branching narrative design with Guerilla Games' latest engine - producing a superb physically-lit woodland and cabin setting. As a PS4 title it's a satisfying visual package, and its legacy on last-gen hardware is rarely on show - that is, outside of some unusual performance levels, suggesting the transition to current-gen hasn't been easy. The game's main disappointment is in its frame-rate, often ticking over at the lower end of the 20-40fps range.

Tekken 3 joins PlayStation Plus Premium.
Great month for Halloween, glad that until dawn is the PS5 version, definitely having a few beers and some friends round for that
What a line up silent hill 2 is a great addition
Also don't sleep on like a dragon Yakuza such a good game

Ben from Netto's Game Room takes a look at 7 video games where dying doesn't mean the end, as the story and world simply continue on without you.

The Until Dawn movie has caused some upset because the writers of the original game were not included in the film’s credits.
I think the game writes should be glad... the movie is not that good. Its connection to the game is in name only.
People talk to much about rez and frames. This a cinematic game.
Until Dawn is a visual treat. There are so many scenes where I just stop and appreciate the meticulously detailed world and characters.
Yea this is exactly what I expected from the DF analysis. During my play through I felt the frame rates dipping and being all over the place. Still didn't change the fact that the game overall is great.
Honestly frame rate is almost irrelivent for a game like this. It's not online, MP, or a twitch shooter.
It is a fantastic looking game, and a fun ride.