
Yugo Hayashi, the director’s working on Star Fox Zero from Nintendo’s side, has weighed in one the game’s visual style.

Takaya Imamura, famed ex-Nintendo developer known for his work on the F-Zero and Star Fox franchises, has taken to social media to ponder the possibility of a Star Fox Zero release on Nintendo's upcoming 'Switch 2'.
It's a good ponder. Nintendo would be stupid to not do it. The more titles and first party line up released on the Switch 2 the more enticed the customer will be.

Has time been kind to Star Fox Zero? Does the game have any redeeming qualities that are worthy of revisiting? Should it be considered for a port to the Switch? Was it really that bad?
Haven't played it since it came out, but I really enjoyed it. Can't tell if that's just nostalgia-tinted glasses, or if I actually consider it a good game though lol.
It's a mediocre game that reuses ideas, scenarios, characters and moments from previous ones. Paired with one of the worst control methods that I had the displeasure of using.
controls made me stop playing also what good is a 65inch tv when you have to look at a tiny Wiiu tablet.. same with kirby & the rainbow curse..
No it was great, just the control scheme spoilt things really. The wii u screen was not needed for it really

But any potential design changes would be up to Nintendo if it happens.
I’d rather Star Fox Assault be brought to Switch with online multiplayer instead
Platinum Games wants to many things but sadly it does not show nothing new for years!They try to jump on all offers but end finishing none!
I rather have them show more of Bayonetta 3 first before they talking about any new project.
This reeks Inafune's funding for Red Ash and Mighty No.9 animated series, both never materialized.
So the reason it looks like a ps2 game is due to hardware limitations.
There is no way an in-house Nintendo game should have those textures that are that bad. Other Nintendo games have looked really great on the Wii u
So he basically says the games success is based on nostalgia. It'll be fun because it has the arwing that "everyone is so familiar with." I'm slightly disappointed. There are amazing games that Nintendo had made this generation, 3D World, Splatoon, Smash, MarioKart, and 3rd/2nd party like Bayonetta 2 and Xenoblade Chronicles X. It just seems like they didn't put very much effort into this game.
I understand and fully believe that visual style trumps realism, look at the WiiU Zelda for example. I love how that game looks. Star fox though is based at least a little on realism, and I have to say it looks like an HD port of a Wii game. We can't conclude anything just yet, but it doesn't look like its up to Nintendos normal standard.
I rather have great graphics than Miyamoto's gimmicks.
Too many people are making too big a deal over the damned graphics.
They aren't going to make the game any less fun to play, for Christ's sake!
Get over the graphical issue!
It's petty, inane complaints like this that lead to games with great gameplay and replay value not getting the attention they deserve.
I'm aware that there's better-looking games on the Wii U, but that doesn't mean that this game looks so atrocious that it won't be fun to play.
I've been saying it since the start of the gen before last, and I'll keep saying it till it sticks; the graphics wars are a cancer to the gaming community. They should never matter so much that a game is dismissed for them, like so many are doing here!