
With the release of #SuperMarioMaker, Middle of Nowhere Gaming's Associate Editor Esteban Cuevas asks why Nintendo doesn't try to innovate with Mario anymore.

The rejection is non-final (and even when such rejections are labeled as “final”, the process is far from over, given that there can be, at minimum, an appeal to the Federal Circuit).
Good, as they should! A game mechanic like that shouldn't be locked behind a patent, and Nintendo didn't invent it either.
Nintendo wants to keep wasting money on bullshit lawsuits, real smart in this economy. They should put that money aside for other game projects. On the other hand, I don't care if they waste it all either, and they are screwed in the future maybe that will teach them a lesson.

Nintendo completed its share repurchase and set its secondary offering price at 8,347 yen ahead of March 16 delivery.

Nintendo filed a lawsuit in the United States Court of International Trade.
Nintendo of America is suing the United States government over the sweeping tariffs President Donald Trump put in place last year, according to a complaint filed Friday in the U.S. Court of International Trade and obtained by Aftermath.
LOL I read this on gaff, will they refund the money back to the gamers? highly unlikely. Didn't they just raise prices and pass it onto the gamers? Only Nintendo would send out the Ninjas to the US government.
Well, I on the other hand feel that this game is a breath of fresh air. Finally letting the inner game designers in everyone create their own masterpiece levels.
You show me another game series as successful as Mario that allows you to create your own levels like this.. I can't think of any.
This is the first time I've ever seen someone who claims to have no interest, have so much negative BS to say about something he claims to have no interest in.[shouldn't open one's mouth if they've got no interest in the first place]
And saying they've been the same game for the past several games in a row?
Who does this guy think he's kidding? Seriously?
More like Nintendo-bashing articles don't try anymore.XD
Let him be "disinterested".
His loss.XD
What?
Super Mario 3D World had tons of innovative mechanics. They're always trying new things with Mario. They just like to throw out the classic side scrolling stuff sometimes, too. It's fun and it sells well. Good level design should be the important part.
Another sub-par article from another non-gamer. This is getting old. Go back to your Call of Duty Esteban. Why is it that the average video game article sounds like it is written by a petulant child?
The game didn't have what "I" wanted. This is what "I" think, and if it isn't what "I" like than it must suck. Grow up kiddo.
Nintendo tries harder than anyone to innovate and actually takes risks that don't always pay off. No one is perfect and Nintendo makes mistakes, but that doesn't mean they don't try. That's a very insulting thing to say.
Finishing "Contra" on the NES with 2 players was very difficult without the "Konami code". Playing 2 player co-op thru a campaign should be a challenge .
I do agree that "Mario64" was the most innovative and fun Mario game to play.
I hope someone makes original DOOM levels with the new creation tools by ID Software, in the DOOM game coming out next spring .