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Gamersinfo.net: Stormrise First Look

Stormrise seems to be a game that was designed entirely around its interface, and some of the results are quite interesting when you consider what typefies the RTS genre - even those that have made it to console games. The concept is basically, "design a control scheme that allows a player to manage an RTS style battlefield from the frontlines of the battle, and lets them to do it using a console's standard controller." The game that evolved from this baseline looks and controls uniquely enough that Creative Assembly and Sega also plan on moving it to the PC after the initial console releases, so the meat of the game seems to be deeper than JUST the control system!

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gamersinfo.net
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The 7 Best RTS Games on Consoles: Commanding Excellence

The RTS genre has had a rough ride on consoles through the years, but which are the 7 best games available today?

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Black Panel Podcast 41 - Sadistic Santa Special

The Black Panel writes: In this (very special) Christmas episode of Australia’s grooviest gaming podcast, the team tackle Sadistic Santa, The Year in Review, Reader Recollections and much more!

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blackpanel.com.au
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SEGA’s Kim Sellentin on Producing in a Learning Culture

Kim Sellentin, Producer behind Medieval II Total War: Kingdoms at SEGA Studios Australia, discusses her start as a QA tester, her approach of cultivating a learning culture in the studio, and strategies for current and future producers.

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gamesauce.org