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240°

Quiet's Theme Performed Live is Breathtaking

TheArabGamer writes: "Metal Gear Solid V has a lot of great tracks, probably the most memorable is Quiet's theme which premiered alongside the game's trailer in 2013. Stefanie Joosten, who plays as Quiet in the game, has done everyone an honor of performing it live."

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vgstations.com
ArchangelMike3917d ago (Edited 3917d ago )

*Appaluse*Applause*Applause*

Stephanie... erm... I mean Quiet, you can come scout my outpost anytime! 0.o

thekhurg3917d ago

So this Quiet character sings her own theme song in the game?

xer03917d ago (Edited 3917d ago )

So many guys chasing after her tail - i'm sure ;-)
I bet this game has changed her life completely.

mechlord3916d ago

Ok...at the risk of getting the biggest disagree count ever in n4g imma go and say it...

she is good but she isnt that good (the singing i mean)

The game is ***** (that's 5 stars, before you go assuming things), she is *****, but this isnt *breathtaking* cmon guys, we are reaching the point where anything TPP is the ultimate awesome sauce on earth ....

nosferatuzodd3916d ago (Edited 3916d ago )

Totally agree it is a good theme but her singing is average at best

HaydenJameSmith3917d ago

You do realize she plays Quiet in MGS5 ?

Bathyj3917d ago

Yeah. So? All characters look like their voice actors do they?

I had no idea Eddie Murphy was really a donkey.

scark923917d ago

@Bathyj Other characters were constructed before the face mapping so he makes a valid point, Kojima said that he mapped Sutherlands face but made changes so it looked more like Big Boss.

Tsar4ever013917d ago

Not until I looked further into it, No I didn't know.

HaydenJameSmith3917d ago

@BathyJ

She did more than voice act, she also did the mocap. So basically she was modelled off of for Quiet. So there is a reason she looks like her, thats what I was pointing it out... same reason why Shaun Ashmore looks like his character in QB.

@Tsar4ever
I didnt mean anyghing by what I said, was just pointing out that she mocapped Quiet so thats why they look alike...

ArchangelMike3916d ago (Edited 3916d ago )

I guess guys haven't seen this...

https://www.youtube.com/wat...

+ Show (2) more repliesLast reply 3916d ago
HaydenJameSmith3917d ago

That was great...

I actually really like Quiet, just wished she wasnt so over sexualized. I think it undermines the character, reasoning (explained in the game) aside. She's a great character... and my favourite buddy to have.

Muadiib3917d ago

I much prefer DD but she's an interesting character and her boss fight was cool, the reasons for her being naked were pathetic though, Kojima should be ashamed of defending it.

scark923917d ago

If you seen the other Japanese games that are out there you would explode! This is normal in Japan, we cannot say too much when we do not have similar cultures.

HaydenJameSmith3917d ago (Edited 3917d ago )

D Dog is my second favourite and I agree there was no need for her appearence, I always use a different outfit cause her normal one bothers me. Also there is other things as well that bother me like when shes in her cell and taking off her bra and the helicopter animation when your bond is high enough, all this sexualization bothers me. Fighting her was like fighting The End from MGS3 which was awesome...

@scark92
Yeah other games do worse but that doesnt mean we should tolerate it...

ArchangelMike3916d ago

I love the fact that you can send Quiet into a base to basically assassinate anyone that moves :)

KurtRussell3917d ago

Wow, Kojima has a nice voice.

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40°

Metal Gear Solid V: The Phantom Pain - Brutal Backlog

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.

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jumpdashroll.com
CrimsonWing6992d ago

I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.

I’m actually shocked that it doesn’t get calls out for this more.

franwex92d ago

It did. But the gameplay loop is still pretty good.

70°

CoPilot: Gaming Chat is an amazing revelation - A true gamer friend at your side

CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

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cramgaming.com
210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

SimpleSlave723d ago (Edited 723d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx723d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga722d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken723d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot723d ago (Edited 723d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken723d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing69723d ago (Edited 723d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno723d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing69723d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel1989722d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing69721d ago (Edited 721d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel1989721d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

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Yui_Suzumiya721d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE723d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm23722d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE721d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde722d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE721d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers723d ago

For me, best gameplay, worst, everything else.

Storm23722d ago

Yeah...gameplay was so damn good.

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