
VRFocus delivers a new instalment of the 'Make It a (virtual) Reality' series, discussing 2 new releases: Mad Max and Metal Gear Solid V: The Phantom Pain.

Over ten years after its release, does Metal Gear Solid V: The Phantom Pain still impress? Jump Dash Roll returns to Snake's world for this Brutal Backlog.
I don’t think I’ve ever quite experienced an unfinished game that was slapped together with duct tape and construction paper to be sold as a finished product, basically making you replay the same missions and include a story that clearly was missing so much of the plot, like I did with this game.
I’m actually shocked that it doesn’t get calls out for this more.
CG writes: In this video, we take Microsoft's Copilot for a spin and talk about gaming and AI influences, and the implications of that. We talked about a possible Metal Gear Solid V remaster, Deus Ex remaster, Hitman Blood-Money mission, and more. Imagine trying to talk gaming with non-gaming friends in real-life and after 5 seconds, they switch off and possibly yawn. Well, CoPilot isn't like that, instead it's like talking to a like-minded gaming fan who is totally on your level. The public version of CoPilot released in Feb 2023 and already it's become almost indistinguishable from a real person.

The Mad Max game, released in 2015 by Avalance Studio has turned 9 years old; is one of the most underrated games of recent times.
Yes it is. My only complaint with the game was one of the trophies tied to the time trials. I just thought it was tedious to try to go after it.
Other than that it was worth every penny.
I still play it from time to time. Sucks it never took off as I remember looking forward to a possible sequel. Silly me.