GameSpy writes: "At last year's QuakeCon, id Software gave us our first good look at its latest major title, Rage. Using the new id Tech 5 engine, the game was presented with a setting of a post-apocalyptic wasteland, and gameplay that would be part first-person shooter and part vehicular combat. We haven't seen much since then, however, including this year's QuakeCon, where id showed off a new two-minute trailer but nothing more. So to dig a little deeper, we cornered id Software creative director Tim Willits, who offered some insight into the game's setting and backstory.
"The game takes place in the near future after a comet destroys most of the Earth," said Willits. 'You play a character from the past who wakes up in this new future world. There was supposed to be a plan to have been enacted to restart society but that plan has gone astray. It's first your job to survive the world, to learn about the world, and then to work with the settlers and different factions to fix the problem.'"

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Rage from id Software and Bethesda Softworks was largely overlooked, yet its handcrafted FPS open world and memorable characters transcend genre convention.
YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.
I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?
It supposed to add more realistic light Not actually more light effects and explosions
I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.
I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.
I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.
I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.
Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.
How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.