
KSD writes: Rocket League is unhinged. It is the kind of game you imagine was invented in a dorm room after a couple bong hits too many. Yet “following the fun,” as Hagewood puts it, is hard work. You don’t simply throw a game out into the ether and have it magically turn into something fun.
In that spirit, Rocket League is a game with bonkers physics, which is crucially not the same as saying it has none. “I've always been a fan of real-world physics in games; rather than faking things behind the scenes, I prefer to keep the physics simulation as pure as possible,” Hagewood told Gamasutra. “So we literally just applied a force to the back of the car, since the car is also a physics object, to create this turbo boost.” Rocket League’s physics are not this planet’s physics, but they are physics nonetheless.

If you want all of the Simpsons cosmetics, you'd better sign into Rocket League.
The Rocket League tournament of the Esports World Cup 2025 has crowned its winners: Karmine Corp taking takes the title.

Rocket League’s tenth anniversary should be cause for celebrations, but I’m still wondering whether Rocket League 2 is ever happening.